It’s not a problem. As I said before I’m not taking anything personally at all (honest), though I can see how it might look that way. Adrian’s right, I do have some company line to tow, but all I’m trying to do sometimes is to hopefully clarify some facts, then you can rant. ☺
As for the term “open”, Mark and I both used this term and I think it’s relevant when talking about Maya (even now after all these years), especially when looking at Maya for the first time from a ground zero point of view. I’d have to ride on Raff’s coat tails though in that his explanation (endorsed by Jordi) is the one I tend to use to describe the relevant Maya context. I can’t really take any credit for the training though, its more down to people like Jill, Darren (who manages my team), Mark and Nikki. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Turman Sent: 10 September 2014 20:27 To: softimage@listproc.autodesk.com Subject: Re: SoftImage Artists take on Maya @ Escape Studios Graham, I apologize for calling you out on the personal bit, it was uncalled for. Cheers, -=Eric T.
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