It’s not a problem. As I said before I’m not taking anything personally at all 
(honest), though I can see how it might look that way. Adrian’s right, I do 
have some company line to tow, but all I’m trying to do sometimes is to 
hopefully clarify some facts, then you can rant. ☺

As for the term “open”, Mark and I both used this term and I think it’s 
relevant when talking about Maya (even now after all these years), especially 
when looking at Maya for the first time from a ground zero point of view. I’d 
have to ride on Raff’s coat tails though in that his explanation (endorsed by 
Jordi) is the one I tend to use to describe the relevant Maya context.

I can’t really take any credit for the training though, its more down to people 
like Jill, Darren (who manages my team), Mark and Nikki.


G


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Turman
Sent: 10 September 2014 20:27
To: softimage@listproc.autodesk.com
Subject: Re: SoftImage Artists take on Maya @ Escape Studios

Graham, I apologize for calling you out on the personal bit, it was uncalled 
for.

Cheers,
-=Eric T.


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