I accept all that, and I'm not taking anything personal at all. I'd actually flip that point a little and ask some to maybe do the same. :)
The point I wanted to make was, there was no agenda to this training, we weren't expecting to suddenly win people over. And using someone like Escape, provides a good context of neutrality. G From: [email protected] [mailto:[email protected]] On Behalf Of adrian wyer Sent: 10 September 2014 11:19 To: [email protected] Subject: RE: SoftImage Artists take on Maya @ Escape Studios didn't want to chime in on this thread, but ....can't....resist....... Graham, we know that as an autodesk representative, you have to, at least to some extent, tow the party line.... but you have to face facts, we as Softimage users have had this situation forced upon us by a seemingly uncaring software behemoth it will take YEARS for the resentment to fizzle out just because the list has settled down of late (it's disappointingly like a ghost town in here most days) it doesn't mean the embers of our collective anger aren't still glowing away occasionally, for many months to come, they will flare up I welcome the initiative to help artists move across to maya, even seen as a purely financial one from the point of the company that makes the 'other' software And i'll be honest, for every 10 things that i find, while stumbling blindly through the maya minefield, that are infuriating, there are usually a couple that are pleasantly surprising.... it's not 'all' bad! i guess what i'm saying is keep up the initiatives, hold people's hands through this unwelcome transition, and in the long term, they'll appreciate it but don't expect users not to throw abuse occasionally when you stick your head above the parapet! cheers a
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