I accept all that, and I'm not taking anything personal at all. I'd actually 
flip that point a little and ask some to maybe do the same. :)

The point I wanted to make was, there was no agenda to this training, we 
weren't expecting to suddenly win people over. And using someone like Escape, 
provides a good context of neutrality.

G

From: [email protected] 
[mailto:[email protected]] On Behalf Of adrian wyer
Sent: 10 September 2014 11:19
To: [email protected]
Subject: RE: SoftImage Artists take on Maya @ Escape Studios

didn't want to chime in on this thread, but ....can't....resist.......

Graham, we know that as an autodesk representative, you have to, at least to 
some extent, tow the party line....
but you have to face facts, we as Softimage users have had this situation 
forced upon us by a seemingly uncaring software behemoth

it will take YEARS for the resentment to fizzle out

just because the list has settled down of late (it's disappointingly like a 
ghost town in here most days) it doesn't mean the embers of our collective 
anger aren't still glowing away

occasionally, for many months to come, they will flare up

I welcome the initiative to help artists move across to maya, even seen as a 
purely financial one from the point of the company that makes the 'other' 
software
And i'll be honest, for every 10 things that i find, while stumbling blindly 
through the maya minefield, that are infuriating, there are usually a couple 
that are pleasantly surprising.... it's not 'all' bad!

i guess what i'm saying is keep up the initiatives, hold people's hands through 
this unwelcome transition, and in the long term, they'll appreciate it

but don't expect users not to throw abuse occasionally when you stick your head 
above the parapet!

cheers

a




<<attachment: winmail.dat>>

Reply via email to