Took a look at it and the reason of the flipping are the motion path
upvectors. Gonna try to solve it later.

2015-02-01 23:26 GMT+01:00 Miquel Campos <[email protected]>:

> Hello Mario,
>
> There is a limitation how the constraints work in Maya, since it is always
> in local space. But I will check,this. Probably is one of the references
> that is no oriented correctly.  Thanks for the heads up.
>
> cheers,
> miquel
>
>
> ----------------------------------------------------
>
> Miquel Campos
> www.miquel-campos.com
>
>
> On Mon, Feb 2, 2015 at 3:20 AM, Mario Reitbauer <[email protected]
> > wrote:
>
>> Got a question regarding the ik-spine.
>> When I create it horizontal so it fits to a quadruped it starts flipping
>> as soon as the root or eff are moved in y.
>> In gear this isn't the case. Do I miss a setting for the upvector
>> somewere ?
>>
>> This video shows it:
>> http://screencast.com/t/R46iTE9ZZ6
>>
>> Maybe you could give me a hint what I'm doing wrong :)
>>
>> 2015-02-01 16:57 GMT+01:00 Mario Reitbauer <[email protected]>:
>>
>>> This looks awesome !
>>> Nice one, thank you so much !
>>>
>>> One thing I am missing is a 3jnt leg for quadrupeds/animals.
>>> Any chance that someone is working on that one ?
>>>
>>> 2015-02-01 15:25 GMT+01:00 Nicolas Esposito <[email protected]>:
>>>
>>>> Nice!!!
>>>> I'm promoting it on Unreal Engine 4 and some italian forums, spread the
>>>> word guys!
>>>>
>>>> 2015-02-01 15:12 GMT+01:00 Miquel Campos <[email protected]>:
>>>>
>>>>> Hello!
>>>>>
>>>>> mGear 1.0 is available!
>>>>> http://www.miquel-campos.com/post/109768264793/mgear-1-0-rigging-framework-for-autodesk-maya
>>>>>
>>>>> PS: Martin: Thanks! I hope mGear is useful for you.
>>>>>
>>>>>
>>>>> ----------------------------------------------------
>>>>>
>>>>> Miquel Campos
>>>>> www.miquel-campos.com
>>>>>
>>>>>
>>>>> On Fri, Jan 30, 2015 at 4:43 PM, Martin Yara <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> I'm not a rigger but I've rigged in Maya a few times and it was quite
>>>>>> painful. I've got to try this. Thanks Miquel !
>>>>>>
>>>>>> Let me buy you a beer for this next time.
>>>>>>
>>>>>> Martin
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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