so... if it can be spliced, it can be canvased :) neat.
On 9 March 2015 at 15:47, Jason S <[email protected]> wrote: > Okay. I find that encouraging thanks (and Congratz!!) > > > On 03/09/15 11:42, Paul Doyle wrote: > > We've successfully hooked Fabric into a bunch of different applications > already - there are certain app-specific idiosyncrasies but it's been fine > so far. Most SDKs give us what we need. Canvas is just a different > interface for writing KL - the hooks are largely the same (actually simpler > than before due to some design changes). > > > On 9 March 2015 at 11:36, Jason S <[email protected]> wrote: > >> This indeed at least at first glance looks like (an early incarnation >> of) everything ICE is, if not more. >> >> Though considering how Maya's API is one of the most open >> (contrasting with it's general, sometimes almost crippling awkwardness >> for (the few) that that have gotten the chance to know how things could be >> different) >> >> I seriously hope that integration using other environments api's would >> not be any less seemless, than however seemless integration is in Maya. >> or at least not to a point of defeating the purpose of it being DCC >> agnostic. >> >> I guess my questions is.. Is it possible that authoring could only mostly >> be done in Maya? (and then only or mostly be run in other solutions?) >> >> *Because Maya, (...)* >> >> >> On 03/09/15 4:22, Gerbrand Nel wrote: >> >> Not long at all IMHO. >> You guys seem to be screetching past the "other team", loud music >> blaring, waving obscene gestures out of the window. >> More power to you!!i >> >> Can't wait to try this out :) >> G >> On 07/03/2015 17:44, Paul Doyle wrote: >> >> Thanks for the kind words - this was what we originally intended to build >> before we went off on a bit of a tangent :) I think code first has proved >> to be the right path, but man it's taken a long time to get to the visual >> programming! >> >> On 7 March 2015 at 10:17, Nicolas Esposito <[email protected]> wrote: >> >>> Finally I have a good excuse to start developing stuff with Fabric :) >>> >>> Can't wait to try it! >>> From a non-coder point pf view, seriously, thanks guys! >>> >>> 2015-03-07 14:43 GMT+01:00 Paul Doyle <[email protected]>: >>> >>>> btw the sign up is here: >>>> http://fabricengine.com/canvas-testing-program/ >>>> >>>> On 6 March 2015 at 20:14, Greg Punchatz <[email protected]> wrote: >>>> >>>>> I don't write this word often, but being from Texas there is only >>>>> thing that comes to mind....Yeeeeeehaw! >>>>> >>>>> On Fri, Mar 6, 2015 at 6:03 PM, Vince Baertsoen <[email protected]> >>>>> wrote: >>>>> >>>>>> Awesome news! >>>>>> >>>>>> I have been waiting for this for ever. Exciting time! >>>>>> >>>>>> Thanks a lot Paul and I am looking forward to trying it, hopefully >>>>>> soon. >>>>>> >>>>>> Cheers. >>>>>> >>>>>> >>>>>> >>>>>> Vince Baertsoen >>>>>> Head of 3D >>>>>> >>>>>> T +1 212 337 3210 <%2B1%20212%20337%203210> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> The Mill 451 Broadway, 6th Floor, New York, NY 10013 >>>>>> >>>>>> >>>>>> *themill.com | <http://www.themill.com/> themillblog.com | >>>>>> <http://www.themillblog.com/> @millchannel | >>>>>> <https://twitter.com/millchannel> facebook.com/millchannel >>>>>> <http://www.facebook.com/millchannel> * >>>>>> ------------------------------ >>>>>> *From:* [email protected] [ >>>>>> [email protected]] on behalf of Paul Doyle [ >>>>>> [email protected]] >>>>>> *Sent:* Friday, March 06, 2015 3:32 PM >>>>>> *To:* [email protected] >>>>>> *Subject:* Introducing Canvas - visual programming for Fabric Engine >>>>>> 2.0 >>>>>> >>>>>> Hi guys - I know you've been waiting for quite a while for us to >>>>>> start showing you what we've been up to since Siggraph. Finally we're >>>>>> there >>>>>> and can give you a look :) >>>>>> >>>>>> I'm really happy and proud to give you the first proper look at >>>>>> Canvas, our visual programming system for Fabric 2.0. >>>>>> >>>>>> Quick highlight video: https://vimeo.com/121492305 >>>>>> >>>>>> Tons more information here: http://fabricengine.com/canvas-videos/ >>>>>> >>>>>> This is the first part of the FE2.0 plan, and we'll be showing this >>>>>> in more detail at GTC on March 18th - please contact me if you want to >>>>>> meet >>>>>> up. >>>>>> >>>>>> Looking forward to hearing what you have to say, and hopefully >>>>>> getting you on the alpha/beta when we open things up (there is a sign up >>>>>> form on the Canvas page). >>>>>> >>>>>> Cheers, >>>>>> >>>>>> Paul and the rest of the Fabric team >>>>>> >>>>> >>>>> >>>> >>> >> >> >> > >

