so... if it can be spliced, it can be canvased :)

neat.

On 9 March 2015 at 15:47, Jason S <[email protected]> wrote:

>  Okay. I find that encouraging thanks (and Congratz!!)
>
>
> On 03/09/15 11:42, Paul Doyle wrote:
>
> We've successfully hooked Fabric into a bunch of different applications
> already - there are certain app-specific idiosyncrasies but it's been fine
> so far. Most SDKs give us what we need. Canvas is just a different
> interface for writing KL - the hooks are largely the same (actually simpler
> than before due to some design changes).
>
>
> On 9 March 2015 at 11:36, Jason S <[email protected]> wrote:
>
>>  This indeed at least at first glance looks like (an early incarnation
>> of) everything ICE is, if not more.
>>
>> Though considering how Maya's API is one of the most open
>> (contrasting with it's general, sometimes almost crippling awkwardness
>> for (the few) that that have gotten the chance to know how things could be
>> different)
>>
>> I seriously hope that integration using other environments api's would
>> not be any less seemless, than however seemless integration is in Maya.
>> or at least not to a point of defeating the purpose of it being DCC
>> agnostic.
>>
>> I guess my questions is.. Is it possible that authoring could only mostly
>> be done in Maya? (and then only or mostly be run in other solutions?)
>>
>> *Because Maya,  (...)*
>>
>>
>> On 03/09/15 4:22, Gerbrand Nel wrote:
>>
>> Not long at all IMHO.
>> You guys seem to be screetching past the "other team", loud music
>> blaring, waving obscene gestures out of the window.
>>  More power to you!!i
>>
>> Can't wait to try this out :)
>> G
>> On 07/03/2015 17:44, Paul Doyle wrote:
>>
>> Thanks for the kind words - this was what we originally intended to build
>> before we went off on a bit of a tangent :) I think code first has proved
>> to be the right path, but man it's taken a long time to get to the visual
>> programming!
>>
>> On 7 March 2015 at 10:17, Nicolas Esposito <[email protected]> wrote:
>>
>>> Finally I have a good excuse to start developing stuff with Fabric :)
>>>
>>>  Can't wait to try it!
>>> From a non-coder point pf view, seriously, thanks guys!
>>>
>>> 2015-03-07 14:43 GMT+01:00 Paul Doyle <[email protected]>:
>>>
>>>> btw the sign up is here:
>>>> http://fabricengine.com/canvas-testing-program/
>>>>
>>>> On 6 March 2015 at 20:14, Greg Punchatz <[email protected]> wrote:
>>>>
>>>>> I don't write this word often, but being from Texas there is only
>>>>> thing that comes to mind....Yeeeeeehaw!
>>>>>
>>>>> On Fri, Mar 6, 2015 at 6:03 PM, Vince Baertsoen <[email protected]>
>>>>> wrote:
>>>>>
>>>>>>  Awesome news!
>>>>>>
>>>>>>  I have been waiting for this for ever. Exciting time!
>>>>>>
>>>>>>  Thanks a lot Paul and I am looking forward to trying it, hopefully
>>>>>> soon.
>>>>>>
>>>>>>  Cheers.
>>>>>>
>>>>>>
>>>>>>
>>>>>> Vince Baertsoen
>>>>>> Head of 3D
>>>>>>
>>>>>> T  +1 212 337 3210 <%2B1%20212%20337%203210>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> The Mill 451 Broadway, 6th Floor, New York,  NY 10013
>>>>>>
>>>>>>
>>>>>> *themill.com | <http://www.themill.com/> themillblog.com |
>>>>>> <http://www.themillblog.com/> @millchannel |
>>>>>> <https://twitter.com/millchannel> facebook.com/millchannel
>>>>>> <http://www.facebook.com/millchannel> *
>>>>>>  ------------------------------
>>>>>> *From:* [email protected] [
>>>>>> [email protected]] on behalf of Paul Doyle [
>>>>>> [email protected]]
>>>>>> *Sent:* Friday, March 06, 2015 3:32 PM
>>>>>> *To:* [email protected]
>>>>>> *Subject:* Introducing Canvas - visual programming for Fabric Engine
>>>>>> 2.0
>>>>>>
>>>>>>    Hi guys - I know you've been waiting for quite a while for us to
>>>>>> start showing you what we've been up to since Siggraph. Finally we're 
>>>>>> there
>>>>>> and can give you a look :)
>>>>>>
>>>>>>  I'm really happy and proud to give you the first proper look at
>>>>>> Canvas, our visual programming system for Fabric 2.0.
>>>>>>
>>>>>>  Quick highlight video: https://vimeo.com/121492305
>>>>>>
>>>>>>  Tons more information here: http://fabricengine.com/canvas-videos/
>>>>>>
>>>>>>  This is the first part of the FE2.0 plan, and we'll be showing this
>>>>>> in more detail at GTC on March 18th - please contact me if you want to 
>>>>>> meet
>>>>>> up.
>>>>>>
>>>>>>  Looking forward to hearing what you have to say, and hopefully
>>>>>> getting you on the alpha/beta when we open things up (there is a sign up
>>>>>> form on the Canvas page).
>>>>>>
>>>>>>  Cheers,
>>>>>>
>>>>>>  Paul and the rest of the Fabric team
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>>
>>
>
>

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