I´ve pretty much phased out using Softimage towards the end of last year.

I still do have latest version(s) installed and make sure whenever I update the Redshift3D builds the Softimage plug-in(s) will be updated as well but my primary tool has become Maya.

It took me roughly six months to come to terms with the transition, using mostly the Maya 2015sp6Ext1 on projects plus some dabbling with Maya2016+Maya2016sp1. For rendering, on projects usually Arnold
and at home for my doodling and learning Redshift3D.

I´ve still an active subscription contract for many AD 3D applications and will probably extend subscription for another year (not jumping to desktop subscription, I mean I will probably just get myself the updates to my packages)
until around beginning of 2017.

That´s the limit I have given myself to finally start looking into Cinema4D or Houdini. Or Modo. All that is not really based on personal preferences but on available jobs and requirements for those jobs.

For fun, I do a bit of 3D scanning and am starting to like 3D Coat 4.5.x for merging my crappy partial 3D scan data
into a starting point for a complete mesh using voxel tools.


Cheers,

tim

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