Marc-Andre,
The others you mention (Octane, Brigade...) are progressive renderers
only, and have other limitations that make them tricky to implement
effectively in animation pipeline. Redshift was designed from day one as
a bucket-based production renderer for animation, and to be integrated
into common DCC apps. We've been using it at Magnetic for over two years
now, and I can't overstate how much of a difference it has made for us.
I think they'll continue to support Soft as long as there is demand for
it. I spoke with the Redshift guys at Siggraph and they seemed to be
getting some really great traffic. I couldn't begin to make any guess on
what the future holds, but I'm optimistic. Those guys are awesome.
Not sure what the Arnold plan is.
-Tim
On 8/19/2015 1:03 PM, Leoung O'Young wrote:
Redshift is very fast and without any glitches that we used to
experience with MR.
The only problem I see going forward is, we know and they know Soft is
a dead end, their focus
in Redshift's development will with Maya, 3D max, C4D Houdini etc. And
who can blame them.
So far they have been excellent to deal with on every level.
So I see for us Soft will be good for another 2-3 years.
On 19/08/2015 12:59 PM, Marc-Andre Carbonneau wrote:
Hi guys,
Not being in the hi-res movie/ad industry anymore, I'm pretty
surprised RedShift seems to have taken a place quite quick in your
heart and more importantly in your pipeline. Of course the closer to
real-time you get and the cost lowering Redshift provides is
definitely interesting but I could not have predicted that Redshift
would be such a game changer, at least for Softimage users.(I don't
know about the other DCC users as I don't hang that much in 3D forums.
Where is that taking you? I mean, what do you guys see as the next
step? I heard Octane is pretty slick too but have you checked out
Brigade?
Is Arnold working towards this direction as well?
Curious MAC
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
Jean-Louis Billard
Sent: August-19-15 11:52 AM
To: [email protected]
Subject: Re: Continued use of Softimage question
We’re still a Softimage pipeline, and just like most who are
replying, the main reason is for the ease in lighting, rendering, and
pass setup.
We have an Arnold renderfarm but we are finding ourselves using that
less often in favour of Redshift.
Houdini is on our radar and we’ve been tinkering with it, and we have
a Modo license but haven’t had the time to even install it.
Overall I think that we are still more efficient using Softimage as
it is, than we would be switching to a newer workflow, which (without
wanting to start that whole discussion again) speaks volumes about
the quality of Softimage, bearing in mind that we can assume its
development essentially finished 5 years ago!
Cheers,
Jean-Louis
Digital Golem
On 19 Aug 2015, at 12:08, Sandy Sutherland
<[email protected]> wrote:
Hi all,
After a stint out of the Softimage fold - mainly in setting up a
Houdini rendering and VFX pipeline somewhere, and now I am at Axis
animation, doing pipeline tools and setup - I wanted to get a feel
for this -
Who in the world is continuing to use Softimage? Who might still be
on the lookout for high end Soft Riggers, pipeline, tools etc...?
Just wondering, as I consider the future for myself and family.
Thanks
Sandy
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