I saw thw obq toon and I also saw how it didn't work thread. But, with all of that, has anyone worked with that arnold toon shading? On Jan 22, 2016 5:47 PM, "Francois Lord" <[email protected]> wrote:
> Yes. > http://s3aws.obliquefx.com/public/shaders/help_files/Obq_Toon.html > > On 01/21/16 17:52, Pierre Schiller wrote: > > Hello. I was looking at Transformers Devastation videogame and I got > across this article: > > http://www.gameranx.com/updates/id/29176/article/transformers-devastation-director-used-special-shading-to-recreate-80s-anime-look/ > > I was also looking if by any means was possible for Arnold to recreate the > shader. I know it´s a professional secret from their company, but I haven´t > recalled any works for cell shadig (toon render) from Arnold (I know it > takes advantage of physical calcs for light+materials) but how about Toon > shading? > > Thanks. :) > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > > >

