I saw thw obq toon and I also saw how it didn't work thread. But, with all
of that, has anyone worked with that arnold toon shading?
On Jan 22, 2016 5:47 PM, "Francois Lord" <[email protected]> wrote:

> Yes.
> http://s3aws.obliquefx.com/public/shaders/help_files/Obq_Toon.html
>
> On 01/21/16 17:52, Pierre Schiller wrote:
>
> Hello. I was looking at Transformers Devastation videogame and I got
> across this article:
>
> http://www.gameranx.com/updates/id/29176/article/transformers-devastation-director-used-special-shading-to-recreate-80s-anime-look/
>
> I was also looking if by any means was possible for Arnold to recreate the
> shader. I know it´s a professional secret from their company, but I haven´t
> recalled any works for cell shadig (toon render) from Arnold (I know it
> takes advantage of physical calcs for light+materials) but how about Toon
> shading?
>
> Thanks. :)
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
>
>

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