Can't you just override geo approximation as well? To save all the tessellation time. Or just disable displacement altogether?
sven From: [email protected] [mailto:[email protected]] On Behalf Of Artur W Sent: Friday, April 8, 2016 6:40 PM To: [email protected] Subject: Re: OTOY announces availability of OctaneRender 3 and OctaneRender Cloud, previews Brigade/OctaneRender .. like I am trying to render previs and it has material overrides, but still generates materials with displacement that are overridden. So, render part is like 5 sec but frame takes 30 sec. and then suddenly stops rendering altogether... just doing it now.... 2016-04-08 17:02 GMT+02:00 Artur W <[email protected]>: They better fix all the shit that is still there since version 1. Redshift in alpha is more production ready than Octane v2. Artur 2016-04-08 16:57 GMT+02:00 Cristobal Infante <[email protected]>: Wouldn't brigade be a better solution? Not sure exactly how it works, but it seems the octane shaders would transfer. On 8 April 2016 at 15:46, Rob Wuijster <[email protected]> wrote: It would also be interesting to see when their Unreal Engine plugin is finally finished. That would give an interesting boost in that area. Rob \/-------------\/----------------\/ On 8-4-2016 15:57, Cristobal Infante wrote: "CPU support" this could help convert a few studios to the dark art of GPU rendering... On 8 April 2016 at 14:53, Marc-Andre Carbonneau <[email protected]> wrote: Perhaps but it’s always good to keep an eye on the competition, no? ;) They have a few things very interesting going on. Haven’t followed Redshift closely lately. Happy Friday all MAC From: [email protected] [mailto:[email protected]] On Behalf Of Ognjen Vukovic Sent: April-08-16 9:22 AM To: softimage <[email protected]> Subject: Re: OTOY announces availability of OctaneRender 3 and OctaneRender Cloud, previews Brigade/OctaneRender I think its all Redshift fanboys here :). On Fri, Apr 8, 2016 at 2:23 PM, Marc-Andre Carbonneau <[email protected]> wrote: Thought you guys might be interested in this. http://www.prnewswire.com/news-releases/otoy-announces-availability-of-octanerender-3-and-octanerender-cloud-previews-brigadeoctanerender-integration-coming-in-2017-300246716.html Marc-André Carbonneau Production Manager Unannounced Project – Ubisoft Montreal ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. Geen virus gevonden in dit bericht. Gecontroleerd door AVG - www.avg.com Versie: 2016.0.7497 / Virusdatabase: 4545/11987 - datum van uitgifte: 04/08/16 ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.
------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

