No, I do redshift, since beta. I just need store color in channel node to
work and I am complete. For now

2016-04-08 20:49 GMT+02:00 Jason S <jasonsta...@gmail.com>:

>    On 04/08/16 14:45, Artur W wrote:
>    If it's up to me I go redshift, although I am still waiting for custom
> AOVs
>
> I agree depending on the type of project, though I'm glad they are still
> making strides as it's definitely still an excellent renderer, but why wait
> for custom AOVs to get Redshift ? ;)
>
> On 04/08/16 14:45, Artur W wrote:
>
> I use Octane through C4D, which... oh my god.
> It's just a legacy project so this is why Octane.
>
> If it's up to me I go redshift, although I am still waiting for custom AOVs
>
> 2016-04-08 20:02 GMT+02:00 Jason S <jasonsta...@gmail.com>:
>
>> Don't know if you got the latest build (or if it's even out yet)
>>
>> But they (or Stephan) are ongoingly fixing/improving a bunch of things,
>>
>> Now supports sub (&sub-sub) compounds & shaderballs,  with -tons- of
>> shaders/nodes that have been added,
>> https://vimeo.com/158947144
>>
>> And also seemingly just very-recently got way snappier for translating
>> geo and preprocessing.
>> https://vimeo.com/161311690
>>
>>
>>
>>
>> On 04/08/16 12:39, Artur W wrote:
>>
>> .. like I am trying to render previs and it has material overrides, but
>> still generates materials with displacement that are overridden.
>> So, render part is like 5 sec but frame takes 30 sec.
>> and then suddenly stops rendering altogether...
>>
>> just doing it now....
>>
>> 2016-04-08 17:02 GMT+02:00 Artur W <artur.w...@gmail.com>:
>>
>>> They better fix all the shit that is still there since version 1.
>>> Redshift in alpha is more production ready than Octane v2.
>>>
>>> Artur
>>>
>>> 2016-04-08 16:57 GMT+02:00 Cristobal Infante <cgc...@gmail.com>:
>>>
>>>> Wouldn't brigade be a better solution? Not sure exactly how it works,
>>>> but it seems the octane shaders would transfer.
>>>>
>>>>
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to