In houdini it is viewed as one sop (dop import). They have some piece -
name - class attributes, but these are point attributes.


On Wed, May 11, 2016 at 11:39 AM, Matt Morris <[email protected]> wrote:

> Is it possible to combine the objects into one mesh before exporting?
>
> On 11 May 2016 at 10:16, Olivier Jeannel <[email protected]> wrote:
>
>> Hi guys,
>>
>> I'm importing some RBD simulation from Houdini, around 1500 pieces
>> boucing around.
>> I export in .abc and import with Crate (if I import with the "legacy"
>> alambic import, xsi crashe)
>>
>> The thing is, it is super-super slow.
>> I end up with 1500 objects and XSI doesn't like this much.
>>
>> What are the proven solutions to import an rbd sim and decently work ?
>>
>> Thank you :)
>>
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>
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