In houdini it is viewed as one sop (dop import). They have some piece - name - class attributes, but these are point attributes.
On Wed, May 11, 2016 at 11:39 AM, Matt Morris <[email protected]> wrote: > Is it possible to combine the objects into one mesh before exporting? > > On 11 May 2016 at 10:16, Olivier Jeannel <[email protected]> wrote: > >> Hi guys, >> >> I'm importing some RBD simulation from Houdini, around 1500 pieces >> boucing around. >> I export in .abc and import with Crate (if I import with the "legacy" >> alambic import, xsi crashe) >> >> The thing is, it is super-super slow. >> I end up with 1500 objects and XSI doesn't like this much. >> >> What are the proven solutions to import an rbd sim and decently work ? >> >> Thank you :) >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > www.matinai.com > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

