IMHO it is a bit more complex than that…

1) Your current setup will certainly stop working as soon as a driver that 
never tested Softimage breaks it, therefore your operation if you are a 
post-house may be compromised.

2) Your machines, your operating system will also suffer the same fate and 
potentially you will be (if you are stubborn enough) to have to look at old 
machines to carry on working with Softimage. Again, your operation will be 
compromised.

3) Very soon freelancers will become very hard to find and therefore will 
charge a lot, your operation may be compromised as well.

4) In the case of a future technological breakthrough (think a new render 
engine that does the whole thing real time for example or some clever real time 
fluids) will suddenly be able to do things you can’t. Once again, your 
operation may be compromised.

5) Provided VR or any other CGI field surface as real platforms to deliver 
content, a strategic partnerships like Whatever+Unreal for example will prove 
to be a critical factor, the dynamics of the business will have to change. For 
example, you may be very fast to setup the scene, but ingesting that in Unreal 
may be horrible going via Softimage but a total pleasure using X. No good, your 
operation may be again compromised.


I think I don’t need to carry on but you get the point, if you delay the update 
to a new application your company won’t be competitive any more and will become 
irrelevant in the very competitive marketplace unless you can do something 
no-one else can (which let’s be honest, only a handful of companies fall in 
this category and its mostly due to their own R&D efforts).

Now let’s think about your personal life as an artist for a minute… If the 
company folds, you are in big trouble, as simple as that.

Ultimately your career and your income will be compromised for a period of time 
because you will become crippled and even with all that hard earned experience, 
you can’t produce those expensive pixels (meaning, your output does not match 
your seniority)



SO…

Just learn something else, yes, the journey can be hard but this is mostly due 
to your own attitude. Yes, you will miss Softimage a lot (specially at the 
beginning) and it will fade out like it has happened to me (took me 6 months 
exactly to stop moaning).

At some point something will click and you will become again proficient with X 
application (and may be even faster than with Softimage), this will lead you to 
a new world (not free from pain and the occasional romantic “I wish I was doing 
this with Soft”) but when you balance the positives and negatives you will 
surely be in a better place.

On balance you will loose a lot of things, and gain even more in the mid term 
so my only suggestion after this post, specially if you have arrived to this 
line is, move forward because otherwise you are moving backwards.


My bet, as you surely know, has been to move to Houdini (which is not perfect, 
like any other application) while keeping an eye on Maya, Modo and C4D, but 
please don’t assume this may be the route you and your company should follow, 
just study your case and your company culture and think seriously about it.

Hope it helps
jb




> On 7 Dec 2016, at 23:07, Mirko Jankovic <[email protected]> wrote:
> 
> So what, people are supposed to let go of perfectly fine tool that gets the 
> job done 4-5 times faster then other tools?
> Where is logic in that?
> ᐧ
> 
> On Thu, Dec 8, 2016 at 12:01 AM, Graham Bell <[email protected] 
> <mailto:[email protected]>> wrote:
> Hardly that impactful when they’re now 20% up from last year.
> 
>  
> 
> At the time of the announcement I always figured in 2+2 equation of usage. 2 
> years before end of support, then another 2 years before people finally give 
> it up. Though I’m sure it will go longer, I used to still come across people 
> using Combustion.
> 
>  
> 
> But seriously, it’s gone, get over it. For your own sanity, please let it go.
> 
>  
> 
> From: [email protected] 
> <mailto:[email protected]> 
> [mailto:[email protected] 
> <mailto:[email protected]>] On Behalf Of Saeed Kalhor
> Sent: 07 December 2016 22:06
> To: [email protected] <mailto:[email protected]>
> Subject: Re: Softimage EOL 2017 - The chronicles of a giant (documentary)
> 
>  
> 
> And they got this for their wrong moves:
> 
> 
> http://www.cnbc.com/2016/11/30/autodesk-shares-drop-more-than-3-after-disappointing-guidance.html
>  
> <http://www.cnbc.com/2016/11/30/autodesk-shares-drop-more-than-3-after-disappointing-guidance.html>
>  
> 
> On Thu, Dec 8, 2016 at 12:15 AM, Chris Marshall <[email protected] 
> <mailto:[email protected]>> wrote:
> 
> I keep looking at the alternatives and still struggle to pick one to really 
> dive into. Too busy with paying jobs to spend time learning a new language
> 
>  
> 
> 
> 
> On Wednesday, 7 December 2016, Perry Harovas <[email protected] 
> <mailto:[email protected]>> wrote:
> 
> Many people are currently being impacted by the EOL and even if they are not,
> 
> the bad feelings run high for many. Perhaps something like a documentary needs
> 
> the healing power of time before it would be more balanced...
> 
>  
> 
> A great idea, for sometime further into the future, I think.
> 
>  
> 
> On Wed, Dec 7, 2016 at 12:22 PM, Steven Caron <[email protected] 
> <mailto:[email protected]>> wrote:
> 
> Right, and it would struggle to be a proper documentary instead it would be 
> more like an anti-Autodesk hit piece. We have plenty of anti-corporate 
> documentaries.
> 
>  
> 
> On Wed, Dec 7, 2016 at 8:33 AM, Dan Yargici <[email protected] 
> <mailto:[email protected]>> wrote:
> 
>  
> 
> My post was mostly a reaction to the feeling that this situation is somehow 
> deserving of a documentary or the like...
> 
>  
> 
> 
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>  
> 
> --
> 
> 
> 
> 
> 
> 
> Perry Harovas
> Animation and Visual Effects
> 
> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>  
> 
> -26 Years Experience
> 
> -Member of the Visual Effects Society (VES)
> 
>  
> 
> --
> 
> Chris Marshall
> 
> Mint Motion Limited
> 
> 029 20 37 27 57
> 
> 07730 533 115
> 
> www.mintmotion.co.uk <http://www.mintmotion.co.uk/>
> www.dot3d.com <http://www.dot3d.com/>
>  
> 
>  
> 
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> -- 
> Mirko Jankovic
> http://www.cgfolio.com/mirko-jankovic <http://www.cgfolio.com/mirko-jankovic>
> 
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