Well Mirko whatever you do, eventually, you will have to switch, like it or 
not. Software grows, develops, tech changes, OS too.  Smarter way of doing is 
that you start doing it now, slowly at your own pace. Alternative is that one 
day you will have to switch all of sudden because you just can not finish your 
project because of some kind of incompatibility …. Too risky IMHO.

-- 
Micic Srecko
-------------------
Mail:
[email protected]
Skype:srecko.micic
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From: Mirko Jankovic
Sent: Thursday, December 8, 2016 11:31
To: [email protected]
Subject: Re: Softimage EOL 2017 - The chronicles of a giant (documentary)

what Morten said!

All those future things are just that future maybe things. Looking at maya 
development pace that sort of future wont be here for a lot more 
years...Keeping software oin subscription means also as slow as possible 
development and more bug fixing just to keep people sucked  subscription. They 
suck compare to things SI is doing in most of cases where people are stuck with 
SI and makes no sense making shift now for some maybe someday reason. Moving so 
early wwhnen ther eis nothing that can replace SI providing same speed and 
quality of work would mean ggetting you out of the work TODAY instead of maybe 
some day. 
You would be less competitive right away, slower to produce right away and 
probably more to fail right away. 
Looking, learning and keeping track on side while using best tool at the moment 
is what work.
Moving right away to something that simply can't give you same result at the 
moment just because you are being forced too is NOT goos idea. 

Finally there is BIG difference in one man studio that is doing generalist work 
in Softimage and now need to delete 10-20 years of work and start again in 
something else.. do you really think that realistically that guy will be able 
to work and learn and achieve same aor even similar level of competence in a 
year or so? It would be more viable  to just focus to one thing and transfer 
that across programs to stay viable but that also means good bye generalist 
role and doing it all work way.

This came through a bit messy I think but should make a point. 
Start replacing tool that work right away andbe not as nearly productive as you 
are right now just that maybe someday sometimes there would be some new tech 
that you don;t have. 
Trust me before that tech they still need to sort out a lot more evrey day 
things. 
So don;t put your eggs in some future basket. I like to keep my eggs safe now 
and transfer them when I have that better egg basket :)

Yes definitely need to look plan and be ready but just to throw it away for 
couple maybes.. hehe

Also big thing is what sort of things are you making at all. Standard 
animations will be done the same way ther are being done for decades now and 
final frame will look the same depending only if you will get there faster.
IF someone makes real time great rendering engine that could help the move BUT 
if you need 10 timed more time to get to the rendering then whats the point of 
real time render when you are fighting with crashes every single day for tens 
of times.
Yes I'm looking at maya... ;)


ᐧ

On Thu, Dec 8, 2016 at 11:19 AM, Morten Bartholdy <[email protected]> wrote:
Flogging that dead horse is a lost cause I think. Softimage will prevail here 
for quite some time too - Maya just sucks too much still.

Morten


> Den 7. december 2016 klokken 16:56 skrev adrian wyer 
> <[email protected]>:
>
>
> isn't 'get over it' what Trump supporters keep saying about election
> discrepancies?
>
>
>
> just sayin'
>
>
>
> and they'll get my softimage from me when they pry it from my cold dead
> fingers!
>
>
>
> a
>
>
>
> Adrian Wyer
> Fluid Pictures
> 4th Floor
> 4 Bath Place
> Rivington Street
> London
> EC2A 3DR
> ++44(0) 207 580 0829
>
>
> [email protected]
>
> www.fluid-pictures.com
> <blocked::blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/
> >
>
>
>
> Fluid Pictures Limited is registered in England and Wales.
> Company number:5657815
> VAT number: 872 6893 71
>
>   _____
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Dan Yargici
> Sent: 07 December 2016 09:18
> To: [email protected]
> Subject: Re: Softimage EOL 2017 - The chronicles of a giant (documentary)
>
>
>
> Are you insane?
>
>
>
> Come on everyone, get over it. Life's too short...
>
> Sent from my phone...
>
>
>
> On 6 Dec 2016 10:20 pm, "Pierre Schiller" <[email protected]>
> wrote:
>
> Hi. Has anyone started any documentary on how AD hit our jobs (increasing an
> already bad economic year)?
>
> Has anyone documented how bad our calm and helping attitude built out of
> years of trust and confidence, suddenly wrecked nerves to learn another
> clumsy-patched-to-death-with-more-bad code?
>
>
>
> Maybe we should consider those points ann...what other points, to start out
> the documentary?
>
>
>
>
>
> Thanks
>
>
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-- 
Mirko Jankovic
http://www.cgfolio.com/mirko-jankovic

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