That is a hell of a release.
On Tue, Feb 7, 2017 at 8:35 AM Jordi Bares <jordiba...@gmail.com> wrote:

> Give them a year and let’s have a look again.  ;-)
> Jb
>
>
>
> On 7 Feb 2017, at 15:52, Jonathan Moore <jonathan.moo...@gmail.com> wrote:
>
> I mentioned this over on the Modo beta forums, but it's also worth
> mentioning here. Houdini is never going to be a replacement for a direct
> modelling application because of the very nature of proceduralism. But
> since H14 there has been a concerted effort to improve the direct modelling
> user experience. Rigging in Houdini I think has reached a point where the
> procedural nature of Houdini is enhancing UX rather than diminishing it.
> And animation is at a place where as long as you don't attempt to recreate
> XSI approaches in Houdini it's providing a UX that caters to far more than
> VFX pipelines (in truth, animation still has a few kinks to work out but
> SESI are getting there).
>
> As long as you embrace the Houdini way of things, H16 is far closer to
> being a direct replacement for XSI than at any time since EOL was
> announced. And this is in large part due to SESI being far more focused on
> the needs of the growing and more diverse community than the likes of
> Autodesk will ever allow the Maya team to be. So many of the changes in H16
> are a direct result of feedback from XSI 2 Houdini early adopters such as
> Jordi. And in fairness, the C4D community have added greatly to the Houdini
> UX over this time too (Houdini Engine has been a huge success for Maxon,
> and a virtual Trojan horse for SESI too).
>
> On 7 February 2017 at 15:29, Mirko Jankovic <mirkoj.anima...@gmail.com>
> wrote:
>
> I mean that feeling of something different :)
> ᐧ
>
> On Tue, Feb 7, 2017 at 4:29 PM, Mirko Jankovic <mirkoj.anima...@gmail.com>
> wrote:
>
> This build feels a lot like going form XSI 5 to 6 honestly...
> ᐧ
>
> On Tue, Feb 7, 2017 at 4:25 PM, Artur W <artur.w...@gmail.com> wrote:
>
> I can believe even though autodesk was numbing us for years.
> I only wish i could learn faster.
>
> Artur
>
> 2017-02-07 15:57 GMT+01:00 Jordi Bares <jordiba...@gmail.com>:
>
> This release is monumentally big… can’t believe what they have done in
> less than a year..
> jb
>
> On 7 Feb 2017, at 14:51, Artur W <artur.w...@gmail.com> wrote:
>
> 16 is very nice so far.
> Doing some ocean for a project.
>
> ARtur
>
> 2017-02-07 15:32 GMT+01:00 Chris Marshall <chrismarshal...@gmail.com>:
>
> Well I've got to say that watching the launch event is actually very
> inspiring.
>
>
> On 7 February 2017 at 10:33, Morten Bartholdy <x...@colorshopvfx.dk> wrote:
>
> He he
>
> I bet you can script one for them Brad ;)
>
> Morten
>
>
>
> > Den 4. februar 2017 klokken 16:08 skrev Bradley Gabe <witha...@gmail.com
> >:
> >
> >
> >
> >
> > That new feature list might be long and impressive in scope and
> function. But you have to ask yourself, did they bother to add a ViewCube?
> >
> > > Holy <insert somethingsomething>!
> > >
> > > The H16 release is looking awesome!
> > >
> > > So much new stuff, and I really like the new nodal look and workflow.
> And radial menus for modeling and such :-)
> > > Also very curious about the new rigging
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