Topolizer, what I understood.

2017-02-09 21:43 GMT+01:00 Jonathan Moore <[email protected]>:

> emTopology or emTopolizer? If we're talking emTopolizer, Eric stuck enough
> unique tools and workflows in there to keep me coming back for years to
> come.  :)
>
> Much as I love Houdini, it would be even better with Eric on the payroll!
>
> On 9 February 2017 at 20:24, Olivier Jeannel <[email protected]>
> wrote:
>
>> Emtopology, yeah it's for free in Houdini :)
>>
>> 2017-02-09 19:57 GMT+01:00 phil harbath <[email protected]>:
>>
>>> while houdini is a topic of conversation, as a person still entrenched
>>> in softimage I have a couple of questions.  I use emtopology a lot to
>>> control object fragments and find it indispensable, is this something that
>>> houdini can do without, like you know, knowing the math to recreate the
>>> actual emtop tools.
>>>
>>> Also is there some sort of autorig generator and is there an equivalent
>>> to character sets.  I assume that whatever the houdini mixer is, it is not
>>> up there with the ease of use as the softimage mixer.  I am very happy with
>>> the Softimage toolset for character animation, so I hate to take huge step
>>> down,  all this talk about maya needing all sorts of scripts really turns
>>> me off, and the need to redo weights if any topology is changed.
>>>
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>>
>>
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