Hey Tim, I know the Entagma Video (and all the others, amazing tutorials).
It helps a little bit. But I think it's funny that even during the tutorial
he frequently runs into similar problems I'm experiencing. Like the near
clipping plane constantly broken, having to reset the view because
something is off, difficulties to select stuff....

Jordi, I will try to send my issues to SideFX as soon as I have some time.

I think the main problem is a completely awkward combination of shortcuts
behaving differently when different tools are active and even worse when my
cursor is in different parts of the layout. For example the nasty Esc key
puts me into view mode. Now in view mode the 1,2,3,4 keys change my current
view, while in select mode I switch between components. When I'm hovering
the network view 1 shows/hides the selected node.
Or I really like the Y key to Ghost or Hide other Objects. But the shortcut
only works while I'm in view mode, in select mode or while hovering the
network view nothing happens, in edit mode though it toggles through my
transform gizmos. This is madness! A shortcut should bring me into the
desired mode (select, edit, view) not require me hit another shortcut in
advance to behave the way I want it. Ok I'll end it here :)



2017-02-21 0:30 GMT+01:00 Tim Bolland <[email protected]>:

> Hey Felix, I know what you mean and I still have some reservations about
> it as a pure get-things-done-dirty moddler and scene assembler. Although
> I'm hoping I just need to learn more to get comfortable with it.
>
> However this video might help a bit wth selections and the scene model.
>
> http://www.entagma.com/select-and-navigate/
>
> Cheers,
>
> Tim.
> ------------------------------
> *From:* [email protected] <
> [email protected]> on behalf of Felix Geremus <
> [email protected]>
> *Sent:* 20 February 2017 23:04:40
> *To:* Official Softimage Users Mailing List. https://groups.google.com/
> forum/#!forum/xsi_list
> *Subject:* Re: Opinion gathering
>
> I am on the Houdini train for a couple of months now. And I really like it
> for the most part, especially the more technical aspects are incredible and
> way better than Softimage ever was. But I am still confused by all the
> praise for Houdini in certain areas like poly modeling or scene assembly.
> I'm still learning (and I'm on my own) so there is a high chance that I
> might do something wrong. But as an example I think the selection and
> interaction model is a complete mess. Quickly selecting and modifying
> geometry, like in Soft or even Maya is still almost impossible, at least
> for me. I can't see anybody doing some serious modeling inside this tool.
> H16 seems to be a step in the right direction, but especially for those
> "get it done as quick and dirty as possible" type of jobs, I still don't
> think it's the right tool. For everything else it's definitely the way
> forward.
>
> 2017-02-20 17:11 GMT+01:00 Oscar Juarez <[email protected]>:
>
>> Houdini 16 launch event:
>>
>> https://vimeo.com/203373373
>>
>> On Mon, Feb 20, 2017 at 5:05 PM, Bradley Gabe <[email protected]> wrote:
>>
>>> Any chance you could post a direct link to this screencast?
>>>
>>> > On Feb 19, 2017, at 9:07 AM, Jordi Bares <[email protected]> wrote:
>>> >
>>> > Have a look at the screencast they did.. you will see why the
>>> excitement.
>>> >
>>> > Interesting times ahead.
>>> > jb
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