I can't see how a bunch of "wanna be solidworks software" copycats from
autodesk can manage to live longer than Softimage, given those
3d/cad/design softwares can do half of what softimage does. Please someone
explain that....
Seriously.

On Feb 21, 2017 8:16 AM, "Mirko Jankovic" <[email protected]> wrote:

> In short, Houdini and Redshift - Perfect Match :)
>
> As honestly I haven't seen better support then RS team even so they are
> rather small compared to.. well every other :)
> Guys are simply amazing and now their magic mixed with Houdini magic.. may
> be just one thing that pushes the rest of SI people there as well.. I know
> I'm digging tutorials at the moment in between projects and waiting for h16.
> Btw when is it online? when when when, it is 21st today
> ᐧ
>
> On Tue, Feb 21, 2017 at 2:10 PM, Gerbrand Nel <[email protected]> wrote:
>
>> Dude, I'm one guy with 2 indie licenses,... from Africa...
>> I think opening my mail costs them more than my business is worth to them.
>> And yet, some time last year I asked about something that bothered me.. 2
>> days later it was in a daily build.
>> I'm sure it was a simple thing for them to change, but the point I'm
>> trying to make is:
>> THEY GIVE A SHIT!!!!
>> This is something we are not used to thanks to years of abuse from
>> autodesk.
>> Send your suggestions!!
>> https://www.youtube.com/watch?v=o3c_pJ_CLJQ
>> G
>>
>> On 2017/02/21 1:14 PM, Felix Geremus wrote:
>>
>> I will try. But honestly, given your background and mine (and the number
>> of licenses involved) I don't have very high expectations of being heard
>> very soon. Also I think it will be hard for them to make such fundamental
>> changes like completely revamping hotkey behavior, without pissing off
>> their established user base, no matter how reasonable the changes might be.
>> But let's see, maybe I will be surprised.
>>
>>
>>
>>
>> 2017-02-21 12:04 GMT+01:00 Jordi Bares <[email protected]>:
>>
>>> Do it please, these things are hard to explain and Softimage is so well
>>> fine tuned in this respect I believe there is lot to learn from it. Make
>>> sure you do that because they are in a huge drive to usability in the
>>> viewport.
>>>
>>> They have improved it a lot in H16 but I am sure there is more to do..
>>> Then of course is the factor of being used to and you, l like me, will get
>>> used to the idiosyncrasies but it is a this moment that you are not 100%
>>> comfortable that is the most valuable.
>>>
>>> Cheers
>>> jb
>>>
>>> On 21 Feb 2017, at 10:45, Felix Geremus <[email protected]>
>>> wrote:
>>>
>>> Hey Tim, I know the Entagma Video (and all the others, amazing
>>> tutorials). It helps a little bit. But I think it's funny that even during
>>> the tutorial he frequently runs into similar problems I'm experiencing.
>>> Like the near clipping plane constantly broken, having to reset the view
>>> because something is off, difficulties to select stuff....
>>>
>>> Jordi, I will try to send my issues to SideFX as soon as I have some
>>> time.
>>>
>>> I think the main problem is a completely awkward combination of
>>> shortcuts behaving differently when different tools are active and even
>>> worse when my cursor is in different parts of the layout. For example the
>>> nasty Esc key puts me into view mode. Now in view mode the 1,2,3,4 keys
>>> change my current view, while in select mode I switch between components.
>>> When I'm hovering the network view 1 shows/hides the selected node.
>>> Or I really like the Y key to Ghost or Hide other Objects. But the
>>> shortcut only works while I'm in view mode, in select mode or while
>>> hovering the network view nothing happens, in edit mode though it toggles
>>> through my transform gizmos. This is madness! A shortcut should bring me
>>> into the desired mode (select, edit, view) not require me hit another
>>> shortcut in advance to behave the way I want it. Ok I'll end it here :)
>>>
>>>
>>>
>>> 2017-02-21 0:30 GMT+01:00 Tim Bolland <[email protected]>:
>>>
>>>> Hey Felix, I know what you mean and I still have some reservations
>>>> about it as a pure get-things-done-dirty moddler and scene assembler.
>>>> Although I'm hoping I just need to learn more to get comfortable with it.
>>>>
>>>> However this video might help a bit wth selections and the scene model.
>>>>
>>>> http://www.entagma.com/select-and-navigate/
>>>>
>>>> Cheers,
>>>>
>>>> Tim.
>>>> ------------------------------
>>>> *From:* [email protected] <
>>>> [email protected]> on behalf of Felix Geremus <
>>>> [email protected]>
>>>> *Sent:* 20 February 2017 23:04:40
>>>> *To:* Official Softimage Users Mailing List.
>>>> https://groups.google.com/forum/#!forum/xsi_list
>>>> *Subject:* Re: Opinion gathering
>>>>
>>>> I am on the Houdini train for a couple of months now. And I really like
>>>> it for the most part, especially the more technical aspects are incredible
>>>> and way better than Softimage ever was. But I am still confused by all the
>>>> praise for Houdini in certain areas like poly modeling or scene assembly.
>>>> I'm still learning (and I'm on my own) so there is a high chance that I
>>>> might do something wrong. But as an example I think the selection and
>>>> interaction model is a complete mess. Quickly selecting and modifying
>>>> geometry, like in Soft or even Maya is still almost impossible, at least
>>>> for me. I can't see anybody doing some serious modeling inside this tool.
>>>> H16 seems to be a step in the right direction, but especially for those
>>>> "get it done as quick and dirty as possible" type of jobs, I still don't
>>>> think it's the right tool. For everything else it's definitely the way
>>>> forward.
>>>>
>>>> 2017-02-20 17:11 GMT+01:00 Oscar Juarez <[email protected]>:
>>>>
>>>>> Houdini 16 launch event:
>>>>>
>>>>> https://vimeo.com/203373373
>>>>>
>>>>> On Mon, Feb 20, 2017 at 5:05 PM, Bradley Gabe <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> Any chance you could post a direct link to this screencast?
>>>>>>
>>>>>> > On Feb 19, 2017, at 9:07 AM, Jordi Bares <[email protected]>
>>>>>> wrote:
>>>>>> >
>>>>>> > Have a look at the screencast they did.. you will see why the
>>>>>> excitement.
>>>>>> >
>>>>>> > Interesting times ahead.
>>>>>> > jb
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>>>>>>
>>>>>
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>
>
> --
> Mirko Jankovic
> *http://www.cgfolio.com/mirko-jankovic
> <http://www.cgfolio.com/mirko-jankovic>*
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