@Paulo, yesterday I just shattered my first model procedurally. I was in joy when I ported the result to .abc back to softimage. It picked up nicely. All I will say is: why didn't I jumped immediately from softimage Eol (2014) to this? Regardless, today's the 21th and finally Hu16 will show it's complete set of virtues. I am thinking probably cybermonday (november) will come around with some kind of good offer for Hu16 price. Redshift is a golden duet and Clarisse seems to finish the combo (as in: Let's compose in Clarisse).
Cheers. On Feb 20, 2017 6:04 PM, "Jordi Bares" <[email protected]> wrote: > > > On 20 Feb 2017, at 22:19, Matt Lind <[email protected]> wrote: > > > > You have to keep in mind Houdini is a non-linear system. > > > > Softimage's freeze and freeze modeling operations operate on construction > > histories for individual objects. All the operators live in the same > > construction history, so computing the result of the freeze is fairly > > straightforward as you just evaluate the operators in order. > > > > In Houdini, there's real possibility one or more nodes may be shared with > > networks for other geometries. Therefore you cannot assume a collapse is > > possible without negatively affecting other parts of the scene. However, > > the ability to create a new node with the entire history of a network or > > sub-network up to point 'n' should be possible, but you'll likely have to > > clean up the contributing nodes yourself to ensure no negative side > effects. > > I am sure you know but, you can actually display if a node has been > reference from outside or it is picking things from the outside too, just > press D in the network editor and go to the dependencies Tab… it is super > useful when you deal with big scenes. > > Very true, the best approach instead of locking things is to actually > freeze the geometry to disk using the filecache SOP node. It will keep your > scenes small and super fast to load plus the cooking process will be super > fast. > > I use this approach all the time in combination with the fetch ROP so I > can regenerate all my caches in one quick go. > > jb > > > > > > Matt > > > > > > > > > > Date: Mon, 20 Feb 2017 18:44:31 -0300 > > From: Paulo Cesar Duarte <[email protected]> > > Subject: Re: Soft to Houdini custom shelf / scripts. > > To: "Official Softimage Users Mailing List. > > > > Hi Olivier and Andy, nice tip. > > So there is no other way to just collapse everything? I find it's a > little > > strange that I can't do a true modeling collapse, the better way I find > is > > export .obj and import again. > > > > > > > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm.
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