@Paulo, yesterday I just shattered my first model procedurally. I was in
joy when I ported the result to .abc back to softimage. It picked up
nicely. All I will say is: why didn't I jumped immediately from softimage
Eol (2014) to this? Regardless, today's the 21th and finally Hu16 will show
it's complete set of virtues. I am thinking probably cybermonday (november)
will come around with some kind of good offer for Hu16 price.
Redshift is a golden duet and Clarisse seems to finish the combo (as in:
Let's compose in Clarisse).

Cheers.

On Feb 20, 2017 6:04 PM, "Jordi Bares" <[email protected]> wrote:

>
> > On 20 Feb 2017, at 22:19, Matt Lind <[email protected]> wrote:
> >
> > You have to keep in mind Houdini is a non-linear system.
> >
> > Softimage's freeze and freeze modeling operations operate on construction
> > histories for individual objects.  All the operators live in the same
> > construction history, so computing the result of the freeze is fairly
> > straightforward as you just evaluate the operators in order.
> >
> > In Houdini, there's real possibility one or more nodes may be shared with
> > networks for other geometries.  Therefore you cannot assume a collapse is
> > possible without negatively affecting other parts of the scene.  However,
> > the ability to create a new node with the entire history of a network or
> > sub-network up to point 'n' should be possible, but you'll likely have to
> > clean up the contributing nodes yourself to ensure no negative side
> effects.
>
> I am sure you know but, you can actually display if a node has been
> reference from outside or it is picking things from the outside too, just
> press D in the network editor and go to the dependencies Tab… it is super
> useful when you deal with big scenes.
>
> Very true, the best approach instead of locking things is to actually
> freeze the geometry to disk using the filecache SOP node. It will keep your
> scenes small and super fast to load plus the cooking process will be super
> fast.
>
> I use this approach all the time in combination with the fetch ROP so I
> can regenerate all my caches in one quick go.
>
> jb
>
>
> >
> > Matt
> >
> >
> >
> >
> > Date: Mon, 20 Feb 2017 18:44:31 -0300
> > From: Paulo Cesar Duarte <[email protected]>
> > Subject: Re: Soft to Houdini custom shelf / scripts.
> > To: "Official Softimage Users Mailing List.
> >
> > Hi Olivier and Andy, nice tip.
> > So there is no other way to just collapse everything? I find it's a
> little
> > strange that I can't do a true modeling collapse, the better way I find
> is
> > export .obj and import again.
> >
> >
> >
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