SideFX never discount Indie, it's already a huge giveaway.

Houdini Core is half price (till May I believe) for those turning over
$100k plus and Houdini FX is priced for FX houses so that's unlikely to see
a discount unless and I think this is more likely in the long run, FX and
Core get unified into a single product with a similar price point to C4D.
The reason I believe there's a chance that Core and FX will be merged into
one is that Indie is selling very well for SideFX (the H16 push is likely
to expand this further still) and there's a gargantuan scale price jump
from Indie to FX. If you've been using Indie for any length of time you
soon realise that Core will be too limiting even though it's far more
favourable priced.

On 21 February 2017 at 14:06, Cristobal Infante <[email protected]> wrote:

> " I am thinking probably cybermonday (november) will come around with some
> kind of good offer for Hu16 price. "
>
> Not going to happen, never seen them doing any cyber offers. However the
> good news is that there is an offer now until May 31.
>
> https://www.sidefx.com/get/buy/
>
> Indie will surely not be going down in price.
>
>
>
>
>
>
> On 21 February 2017 at 13:47, Pierre Schiller <activemotionpictures@gmail.
> com> wrote:
>
>> @Paulo, yesterday I just shattered my first model procedurally. I was in
>> joy when I ported the result to .abc back to softimage. It picked up
>> nicely. All I will say is: why didn't I jumped immediately from softimage
>> Eol (2014) to this? Regardless, today's the 21th and finally Hu16 will show
>> it's complete set of virtues. I am thinking probably cybermonday (november)
>> will come around with some kind of good offer for Hu16 price.
>> Redshift is a golden duet and Clarisse seems to finish the combo (as in:
>> Let's compose in Clarisse).
>>
>> Cheers.
>>
>> On Feb 20, 2017 6:04 PM, "Jordi Bares" <[email protected]> wrote:
>>
>>>
>>> > On 20 Feb 2017, at 22:19, Matt Lind <[email protected]> wrote:
>>> >
>>> > You have to keep in mind Houdini is a non-linear system.
>>> >
>>> > Softimage's freeze and freeze modeling operations operate on
>>> construction
>>> > histories for individual objects.  All the operators live in the same
>>> > construction history, so computing the result of the freeze is fairly
>>> > straightforward as you just evaluate the operators in order.
>>> >
>>> > In Houdini, there's real possibility one or more nodes may be shared
>>> with
>>> > networks for other geometries.  Therefore you cannot assume a collapse
>>> is
>>> > possible without negatively affecting other parts of the scene.
>>> However,
>>> > the ability to create a new node with the entire history of a network
>>> or
>>> > sub-network up to point 'n' should be possible, but you'll likely have
>>> to
>>> > clean up the contributing nodes yourself to ensure no negative side
>>> effects.
>>>
>>> I am sure you know but, you can actually display if a node has been
>>> reference from outside or it is picking things from the outside too, just
>>> press D in the network editor and go to the dependencies Tab… it is super
>>> useful when you deal with big scenes.
>>>
>>> Very true, the best approach instead of locking things is to actually
>>> freeze the geometry to disk using the filecache SOP node. It will keep your
>>> scenes small and super fast to load plus the cooking process will be super
>>> fast.
>>>
>>> I use this approach all the time in combination with the fetch ROP so I
>>> can regenerate all my caches in one quick go.
>>>
>>> jb
>>>
>>>
>>> >
>>> > Matt
>>> >
>>> >
>>> >
>>> >
>>> > Date: Mon, 20 Feb 2017 18:44:31 -0300
>>> > From: Paulo Cesar Duarte <[email protected]>
>>> > Subject: Re: Soft to Houdini custom shelf / scripts.
>>> > To: "Official Softimage Users Mailing List.
>>> >
>>> > Hi Olivier and Andy, nice tip.
>>> > So there is no other way to just collapse everything? I find it's a
>>> little
>>> > strange that I can't do a true modeling collapse, the better way I
>>> find is
>>> > export .obj and import again.
>>> >
>>> >
>>> >
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