You have to keep in mind Houdini is a non-linear system. Softimage's freeze and freeze modeling operations operate on construction histories for individual objects. All the operators live in the same construction history, so computing the result of the freeze is fairly straightforward as you just evaluate the operators in order.
In Houdini, there's real possibility one or more nodes may be shared with networks for other geometries. Therefore you cannot assume a collapse is possible without negatively affecting other parts of the scene. However, the ability to create a new node with the entire history of a network or sub-network up to point 'n' should be possible, but you'll likely have to clean up the contributing nodes yourself to ensure no negative side effects. Matt Date: Mon, 20 Feb 2017 18:44:31 -0300 From: Paulo Cesar Duarte <[email protected]> Subject: Re: Soft to Houdini custom shelf / scripts. To: "Official Softimage Users Mailing List. Hi Olivier and Andy, nice tip. So there is no other way to just collapse everything? I find it's a little strange that I can't do a true modeling collapse, the better way I find is export .obj and import again. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

