You have to keep in mind Houdini is a non-linear system.

Softimage's freeze and freeze modeling operations operate on construction 
histories for individual objects.  All the operators live in the same 
construction history, so computing the result of the freeze is fairly 
straightforward as you just evaluate the operators in order.

In Houdini, there's real possibility one or more nodes may be shared with 
networks for other geometries.  Therefore you cannot assume a collapse is 
possible without negatively affecting other parts of the scene.  However, 
the ability to create a new node with the entire history of a network or 
sub-network up to point 'n' should be possible, but you'll likely have to 
clean up the contributing nodes yourself to ensure no negative side effects.

Matt




Date: Mon, 20 Feb 2017 18:44:31 -0300
From: Paulo Cesar Duarte <[email protected]>
Subject: Re: Soft to Houdini custom shelf / scripts.
To: "Official Softimage Users Mailing List.

Hi Olivier and Andy, nice tip.
So there is no other way to just collapse everything? I find it's a little
strange that I can't do a true modeling collapse, the better way I find is
export .obj and import again.



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