This is a Houdini question, I feel too stupid to ask on the Houdini forum.
I am just trying to set up a layered shader in Mantra, if I look at this
tutorial
https://www.sidefx.com/tutorials/curvature-vop/
it looks so easy, but when I go to SHOP as she does I get no option for
principled shader, I have to use a material Shader builder node, it's all
different, and doesn't work nearly as well.
My main problem is that the shader puts my texture one to each poly, it
does have UV's.
Arrgh this is taking me too long.

Am I missing something basic?

Thanks everyone

-- 

Laurence Dodd
Porkpie Animation
E: laure...@porkpie.tv
W: www.porkpie.tv
M: 07570 702 576
T: 01273 278 382
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