Ah - not had much time to look at 16.x.x here, just set it up in our
pipeline, but not had a decent look yet.

S.

On Wed, Mar 1, 2017 at 4:59 PM, Laurence Dodd <[email protected]> wrote:

> Hi sandy
> It's the Indie I just bought, it's version 16.0.504.20. I just installed
> it on Monday
> To tell the truth, I may have bitten off more than I can chew, a job
> landed straight in my lap, and it might well be out of my leage after about
> ten days on houdini
>
> On 1 March 2017 at 16:55, Sandy Sutherland <[email protected]>
> wrote:
>
>> What version of Houdini are you using Lawrence - I currently have
>> 15.5.606 and if I switch to /shop in the network editor and hit tab - start
>> typing princ... I immediately see principled shader.  I did not try the
>> rest of the tutorial, so I don't know if there is anything further on that
>> might be different.
>>
>> S.
>>
>> On Wed, Mar 1, 2017 at 4:39 PM, Laurence Dodd <[email protected]>
>> wrote:
>>
>>> This is a Houdini question, I feel too stupid to ask on the Houdini
>>> forum.
>>> I am just trying to set up a layered shader in Mantra, if I look at this
>>> tutorial
>>> https://www.sidefx.com/tutorials/curvature-vop/
>>> it looks so easy, but when I go to SHOP as she does I get no option for
>>> principled shader, I have to use a material Shader builder node, it's all
>>> different, and doesn't work nearly as well.
>>> My main problem is that the shader puts my texture one to each poly, it
>>> does have UV's.
>>> Arrgh this is taking me too long.
>>>
>>> Am I missing something basic?
>>>
>>> Thanks everyone
>>>
>>> --
>>>
>>> Laurence Dodd
>>> Porkpie Animation
>>> E: [email protected]
>>> W: www.porkpie.tv
>>> M: 07570 702 576
>>> T: 01273 278 382
>>>
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>>
>>
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>
>
>
> --
>
> Laurence Dodd
> Porkpie Animation
> E: [email protected]
> W: www.porkpie.tv
> M: 07570 702 576
> T: 01273 278 382
>
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> Softimage Mailing List.
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