Also works if I drop a shopnet in /obj... if you are on a 15.5.x version, did you install from the normall installer, and run as normal, or do you have some sort of environment build going on before running?
S. On Wed, Mar 1, 2017 at 4:55 PM, Sandy Sutherland <[email protected]> wrote: > What version of Houdini are you using Lawrence - I currently have 15.5.606 > and if I switch to /shop in the network editor and hit tab - start typing > princ... I immediately see principled shader. I did not try the rest of > the tutorial, so I don't know if there is anything further on that might be > different. > > S. > > On Wed, Mar 1, 2017 at 4:39 PM, Laurence Dodd <[email protected]> wrote: > >> This is a Houdini question, I feel too stupid to ask on the Houdini forum. >> I am just trying to set up a layered shader in Mantra, if I look at this >> tutorial >> https://www.sidefx.com/tutorials/curvature-vop/ >> it looks so easy, but when I go to SHOP as she does I get no option for >> principled shader, I have to use a material Shader builder node, it's all >> different, and doesn't work nearly as well. >> My main problem is that the shader puts my texture one to each poly, it >> does have UV's. >> Arrgh this is taking me too long. >> >> Am I missing something basic? >> >> Thanks everyone >> >> -- >> >> Laurence Dodd >> Porkpie Animation >> E: [email protected] >> W: www.porkpie.tv >> M: 07570 702 576 >> T: 01273 278 382 >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > >
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