Ok, no teeths but decent knowledge of marketing. That guy is so spot on, it's kinda terrifiyng. lol
From: [email protected] [mailto:[email protected]] On Behalf Of Anto Matkovic Sent: Thursday, March 29, 2018 10:47 AM To: Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=9rVQLTgK5FG7xTQQBiVdnr63WVxbXi1o6dhRPAIYmDY&s=duDfeA8YmJn2mk26_RbvOIHVPzcjlJL3MCpjO-2gmF8&e= Subject: Re: The Maya Chronicles - or how retarded that software is... It always been like that. I think my first responsibility in 3d world could be described as ''hypershade boy'' :), it was a Maya class where I had to start earlier, to launch Mayas and Hypershade windows, so other students would be able to use them before end of class (or something like that). More or less, that 'position' is possible today. Anyway I heard great news, there is a new principal developer in Maya team, who already have experiences all over industry. While we don't know for details of his actual engagement, here's what he did for Microsoft and Valve: https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=9rVQLTgK5FG7xTQQBiVdnr63WVxbXi1o6dhRPAIYmDY&s=YW79VvxSHVsHZUqEj36esfQudkT5h9ArjTK6OC10I9g&e= https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=9rVQLTgK5FG7xTQQBiVdnr63WVxbXi1o6dhRPAIYmDY&s=0hQU0DPV85zWbgIAa1zlgLezbfLg7X0_WNcKT6i7fNI&e= <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=X0ne1my8-ft9jnIcftBheH_GzdmRGfw364OEW5ZKO8w&s=aKWX1W0rAHWMYlCdDsUfZPmeWV27Sh_vQT6jchJZJUY&e=> _____ From: Morten Bartholdy <[email protected]> To: "Userlist, Softimage" <[email protected]> Sent: Monday, March 26, 2018 1:25 PM Subject: The Maya Chronicles - or how retarded that software is... The Hypershade is slow to update A: when there are many materials (I guess updating shaderballs) and even slower when the selected object has many polygons. Horrible waste of the users time. WWTT??? (which is short for "What Were They Thinking") --------------------------------------------------------------------------------------------- Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.
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