Why not make it an official blog and monetize on it. Let´s capitalize on that Maya viree...
* www.3dcinetv.com <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.3dcinetv.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=VDxJVwhX-oO5ce-cVRluenxsJ6_5uVROgl845ng96Pw&e=> - 3D.VFX.Post - Click on socials:* * <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.linkedin.com_in_3dcinetv&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=FSPSM1qscO_d-cPAz2u9KUjVI4wbNshnoJt6sozGKCg&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.behance.net_3dcinetv&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=Fxf6c1cR-FGQAck8GtBJT6U9VwiOTOOUVh9RkKbDg5o&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.facebook.com_3dcinetv&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=BKPjthzq-bE3xPFJpoGX_sw_G5skrgDnHRiU44E8yx8&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__twitter.com_3d-5Fdirector&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=wrSPDjos_tOD8js8uVTC63YaFyKpmpYCbyyoiYMPQRY&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_3dcinetv&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=ZfUCq8MiYRqMOl6jtYSUHWwZ_UCWMpzZyToRI5pzdPc&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_user_activemotionpictures&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=9N2LzqIj7HaJ8TrnHxh3-1JYqaWWTktNgHjl2M2fyh0&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.instagram.com_3dcinetv_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=lKSxcv_tN5xTErjQBGt6_p5DzsyW-jrk0nmqCZxfaxs&e=> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.artstation.com_3dcinetv&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=xZHAQHJENOxbUqfp_ChpPAChtQ8bR9W3K2SOHbvdp5I&e=>* <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.blendernetwork.org_david-2Drivera&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-P7Xfy2owFRxiFvc9bJbFPSKDmaTgripyRkBUT32bA8&s=2T--OKuiG5EdeaOwXXO15gyNZVF-rohCf97EQCyUe3U&e=> On Wed, Mar 28, 2018 at 9:43 AM, Morten Bartholdy <[email protected]> wrote: > Spot on! That is exactly how it is working in Maya :-D > > > > > > Den 28. marts 2018 klokken 15:53 skrev balazs kiss <[email protected]>: > > > > > > I hear ya! I want to punch through my screen every 5 minutes when I have > to > > do shading work in it. It's like a remote desktop to the Moon. > > > > This video sums up my experience so far : > > https://urldefense.proofpoint.com/v2/url?u=https-3A__www. > youtube.com_watch-3Fv-3DGEJ6ZVYuYsw&d=DwIBaQ&c=76Q6Tcqc- > t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVM > srMw7PFsA&m=RPZj1NgXhA44Ca-Zgnn0COmHZdgFIZRdIkj6GuEof-k&s= > 4A2hGEjHvDE7kUnLsUBcKg6sxmw0iREVCEecrnA4GvA&e= > > > > > > > > -balazs > > > > On Mon, Mar 26, 2018 at 1:25 PM, Morten Bartholdy <[email protected]> > > wrote: > > > > > I am keeping a text document updated with all the annoying, > timeconsuming > > > and showstopping stuff in Maya in order to A: hopefully find out I was > > > wrong and Maya can do something I didn't think it could, B: There is a > > > workaround that is not too silly and arduous, or C: confirm I am right > and > > > document why I need to leave my workstation to breathe deeply several > times > > > a day (this is for my sanity). > > > > > > The name of this document is Maya Crap - which is very to the point. I > > > will share some stuff in the hope someone perhaps can offer insight so > we > > > may have an A or B situation so I learn something. > > > > > > > > > Todays sliver of insanity in Maya: > > > > > > ------------------------------------------------------------ > > > --------------------------------- > > > > > > The infinitely pathetic relationship editor > > > > > > Light linking in the Relationship Editor - Objects can not be > deselected > > > by clicking their parent groups, requiring to expand all(!) > > > > > > hierarchies to unlink geometry in a scene, in order to only link one > > > object. Dooooooohhhhhhhh > > > > > > No way to unlink all objects!!! Dooooooohhhhhh > > > > > > ------------------------------------------------------------ > > > --------------------------------- > > > > > > Relationship Editors - UV/Texture linking + Hypershade - slow to update > > > > > > For some reason the Relationship Editor (RE) is horribly slow to > update if > > > the object selected has a high polycount, even for something as simple > as > > > linking UV sets and textures, which is really just list items and > simple > > > data. It is also really slow to update when selecting a list item, UV > set > > > or texture. It seems the RE for some reason is associated with all the > data > > > associated with the geometry in question! WWTT??? > > > > > > > > > - on a related note: > > > > > > The Hypershade is slow to update A: when there are many materials (I > guess > > > updating shaderballs) and even slower when the selected object has many > > > polygons. Horrible waste of the users time. WWTT??? (which is short for > > > "What Were They Thinking") > > > > > > ------------------------------------------------------------ > > > --------------------------------- > > > > > > Sorry for the noise, but the goal is actually to learn here ;) > > > > > > Morten > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to [email protected] > > > with "unsubscribe" in the subject, and reply to confirm. > > > > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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