Ive spent the last month or so lighting and rendering in Maya; I was thinking there would be something in there that made me go "oh yeah!, thats really good", but no not once. It felt I was fighting the software the whole time, fighting and waiting. It's just so slow to do anything, why click once when you can click five times seems to be the thinking. I think the thing I was most surprised about was the lack of feedback from the program, with Soft and Houdini you get a clue what they expect you to click on to complete a task, but you get nothing, it's do it then undo and try the other way around.
Pushing on with my learning of Houdini it is then, just sometimes need to take work to pay bills. On 30 March 2018 at 11:59, Mirko Jankovic <[email protected]> wrote: > - select, obj in the scene, move it, crash maya. repeat > > - try to got o time in timeline, wait a bit... crash.. repeat > > - press F, view port goes completely black. try on couple scenes and even > blank scene with cube.. same thing. see online that there are others with > same issue and you need ot reset all preferences.. do that and hope same > crap won;t happen again for who knows what reason. > > - waste half day waiting for relatively simple scene to even load... move > project to SSD... loading time identical as from NAS over network.. go back > to waiting and wasting time... > > - waste a week on stupid retarded errors in rendering, props disappearing > and appearing randomly in frames, render done but frames not written > out.,.. at the end reinstall maya from 2018.2 back to 2018. sort out some > of those things.. get back others ... > > I will never understand how people manage to complete anything in normal > time frame with this piece of crap. > Actually I do understand.. they never complete in time... > > On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <[email protected]> > wrote: > >> Ok, no teeths but decent knowledge of marketing. That guy is so spot on, >> it's kinda terrifiyng. lol >> >> >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *Anto Matkovic >> *Sent:* Thursday, March 29, 2018 10:47 AM >> *To:* Official Softimage Users Mailing List. >> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE&s=_PprZN4IQODqc564I8BophUPl3-UGnT6wvcCiQF7VbY&e= >> <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo&s=j1E898DdEm9U4bjPTvGgoyRn1J1NrYhsK8HZf9eZFI4&e=> >> *Subject:* Re: The Maya Chronicles - or how retarded that software is... >> >> >> >> It always been like that. I think my first responsibility in 3d world >> could be described as ''hypershade boy'' :), it was a Maya class where I >> had to start earlier, to launch Mayas and Hypershade windows, so other >> students would be able to use them before end of class (or something like >> that). More or less, that 'position' is possible today. >> >> >> >> Anyway I heard great news, there is a new principal developer in Maya >> team, who already have experiences all over industry. While we don't know >> for details of his actual engagement, here's what he did for Microsoft and >> Valve: >> >> >> >> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE&s=Ix_0CIwXRIe3wWKup7kTjJLazU5FP33v7iMShQRVeZQ&e= >> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=9rVQLTgK5FG7xTQQBiVdnr63WVxbXi1o6dhRPAIYmDY&s=YW79VvxSHVsHZUqEj36esfQudkT5h9ArjTK6OC10I9g&e=> >> >> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE&s=X7x99dozUvRLj6ukSr9j_MSYjGtbIPB_BYn5AppzIdw&e= >> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=X0ne1my8-ft9jnIcftBheH_GzdmRGfw364OEW5ZKO8w&s=aKWX1W0rAHWMYlCdDsUfZPmeWV27Sh_vQT6jchJZJUY&e=> >> >> >> >> >> >> >> ------------------------------ >> >> *From:* Morten Bartholdy <[email protected]> >> *To:* "Userlist, Softimage" <[email protected]> >> *Sent:* Monday, March 26, 2018 1:25 PM >> *Subject:* The Maya Chronicles - or how retarded that software is... >> >> >> >> >> >> The Hypershade is slow to update A: when there are many materials (I >> guess updating shaderballs) and even slower when the selected object has >> many polygons. Horrible waste of the users time. WWTT??? (which is short >> for "What Were They Thinking") >> >> >> >> ------------------------------------------------------------ >> --------------------------------- >> >> >> >> >> >> Softimage Mailing List. >> >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > Mirko Jankovic > *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE&s=-NILnkkc3PlheqqPeOeJYOPLtgmZDe1rqRhGLvYpp48&e= > <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo&s=NBIxOjjL3ARjZDUsBMGq4nHvcHBfhBX5Iqfc3euhZtg&e=>* > > Need to find freelancers fast? > www.cgfolio.com > <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo&s=Wz-beOVTPv_WSY8c3FxxjPv3vKaTf1x3jCPByzID23E&e=> > > Need some help with rendering an Redshift project? > https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE&s=yHpKrBIsDOjpjBR8N_kQLo30gPU8pBe9pwHFLCypwAg&e= > <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo&s=cR6f_xfUi6HAcNjxSQzJ5-6YY6YTKuuQZ1wLqR79sbM&e=> > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Laurence Dodd Porkpie Animation E: [email protected] W: www.porkpie.tv M: 07570 702 576 T: 01273 278 382
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