That actually makes a lot more sense.  So as long as all the 
facelets that are facing up or down are red or orange, then 
they're "correct"?

I think the real thing that's buggering me is "an edge is correctly 
oriented if you can solve it with a sequence in the group enerated 
by <U,D,L,R,F2,B2>...  no matter where a side is, if i use one of 
those, i can put it in a "fixed" position.

The red/orange thing made that a lot easier to understand.

so after i get them all in the right orientation, if i use the 3 
combinations from 4b, they won't mess up the orientations.

One thing I noticed is that if they are all in the 
right "orientation" and i do something like... M2UMU', they still 
all stay in the right orientation.

also, say on the middle row i have all the orange and red either on 
the front or the back, then a simple M or M' puts them on top or 
bottom, right?

I think i understand now.  Thank you so much!

--- In [email protected], "kovacic81" 
<[EMAIL PROTECTED]> wrote:
>
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> I use CF sometimes, with a ROUX ending. I suggest learning step 4 
first.  
> 
> Finish corners, fill in 3 ledges and 3 redges.  Make sure that the 
2
> empty slots are of the same color.  This helps out a lot.  
> 
> I use red on top, so I'll explain it using red.   When you have 
> everything done except step 4, there are 6 edges left.  Of those 
6, 4
> are red and two are orange.  But they all have red or orange on 
them.  
> 
> Make sure EITHER a red or orange center is on top.  This restricts 
you
> to only doing M2, and any variation of U.  If an edge has a red or
> orange facelet on the top or bottom, then its good.  If the sticker
> facing up or down is not red or orange , then the edge is bad.
> 
> 2 bad edges;  (M'UMU')(M'UM')
> 3 bad on top, 1 in DF;  (M'UM')
> 3 bad on bottom, 1 in DB; (MUM')
> 4 bad on top; (M'U2M'U2)
> 6 bad edges; (RU'r'U')(M'U)(rUr')
> 
> 
> the last one is an ALG Gustav Fredell found for me.
> HOPE THIS HELPS, HAPPY CUBING.
> 
> JASON K
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> --- In [email protected], "zethusamphion"
> <[EMAIL PROTECTED]> wrote:
> >
> > I'm trying to move from CF to Roux.  Since the two are similar 
> > methods,
> > most of this I already know how to do.
> > 
> > I don't understand step 4a however.  Am I correct in assuming 
that 
> > when
> > the cubes are in the "right orientation", that after step 4c 
their
> > orientation should still be correct?  When I follow the patterns 
> > listed in
> > 4a, it seems that a few are still in the wrong orientation.
> > 
> > "Do it again, as long as wrong orientations remain"
> > Does this mean that after using the sequence i have to recheck 
all 6
> > corners to see what's happened to their orientation?
> > 
> > I guess my question is this: once I get all of the edges in step 
4 
> > into
> > the correct "orientation", then after 4b and 4c, the corners 
should 
> > still
> > be in the correct orientation?  Because when I'm doing it theres 
> > always 2
> > in the wrong orientation, and the only way I know to solve that 
is
> > M'UM'UM'U2 MUMUMU2, which adds about 5 more seconds onto the 
time.
> > 
> > Maybe someone can reexplain step 4 but dumb it down for me?  TY!
> >
>






 
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