PLEASE TAKE THE TIME TO READ MY OLD POSTS ABOUT STEP 4(LINK BELOW) I ALMOST PREFER HAVING 4 BAD EDGES TO HAVING 0 BAD EDGES.
M'UM'UM'U2 MUMUMU2 is 12 moves. That's just to flip 2 edges. I can do all of step 4 in about 13 moves on Avg. Jason K --- In [email protected], "kovacic81" <[EMAIL PROTECTED]> wrote: > > > You basically want to have a situation with 3 bad edges on top, and 1 > on the bottom, either in DF or DB > > If in DF, M'UM' > If in DB, MUM' > > BUT HERE's THE COOL PART; you can change the M' to M or vice versa. > In addition, you can change which way you do U as well. All that > matters is the first move(M or M') > > If in DF, M'UM' or M'UM or M'U'M' or M'U'M > If in DB, MUM' or MUM or MU'M' or MU'M. > > > Each of these has a different affect on the positions of the 6 edges. > You can pick which one of the 4 you do to control where your ledge and > redge end up. I strongly suggest using White and YEllow on L and R, > because tracking bright pieces is easy, even at full turning speed. > > Once edges are oriented, If you have a ledge or redge in DF, put the > other ledge/redge in UB and Do M'U2M' > > You want to have ledge and redge paired up on the bottom, with all > edges oriented. THen simply do a U adjustment, and insert ledge and > redge simultaneously. THis is what Mike B was talking about. > > > you should be averaging under 15 moves with practice > Here are a couple posts I put up awhile ago > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/message/23725 > http://games.groups.yahoo.com/group/speedsolvingrubikscube/message/23726 > > > Jason Kovacic > > > --- In [email protected], "zethusamphion" > <[EMAIL PROTECTED]> wrote: > > > > I was actually just starting to figure out the thing about the > > centers. I didn't see them noted and must have missed where that > > was mentioned. I spent about an hour just moving sides around and > > seeing what changes and what doesn't change orientation, and noticed > > that if all 4 were fixed, sometimes after aligning the centers all 4 > > would be wrong. > > > > One question though... how much faster is this than doing position > > first and just fixing the (usually only one) orientation problem > > with M'UM'UM'U2 MU'MU'MU2? One way or another you need to put the > > cubes in the right location, so that should take the same number of > > moves, but isn't it faster just to do the 12 move switch rather than > > having to keep chasing down sides and doing patterns that aren't > > always predictable? For me, on a random cube with "final six", the > > way i do it is usually either 20-24 moves (if one side is oriented > > wrong), or 10-12 moves if they're already fixed. Essentially i'm > > wondering how the 12 move zero recognition time thing stacks up > > against messing with the orientations. > > > > --- In [email protected], "Mike Bennett" > > <[EMAIL PROTECTED]> wrote: > > > > > > --- In [email protected], "zethusamphion" > > > <[EMAIL PROTECTED]> wrote: > > > > > > > > Ok, heres the problem i keep having. When i follow the patterns > > in > > > > 4a, it doesn't fix the orientation. > > > > > > > > Right now i have the cube on last 6. I'm doing blue and green > > as my > > > > top/bottom. 4 of the 6 cubes have the blue facelet either > > facing up > > > > or down. the ones that are not correct are the top-back edge > > and > > > > the top-left edge. So i look on the handy chart and it says > > > > that "M'UM'" will fix it (because that shows the topback and > > topleft > > > > edge as purple). So i do those 3 moves. now the topleft, > > topback, > > > > topright, and bottomfront sides are messed up. same move is > > > > supposed to fix it, "M'UM'", so i do it again. topright and > > > > bottomfront are now messed up. thats not on the chart, but if i > > do > > > > M2U', we're back to the first situation where the topback and > > > > topleft edges are messed up. am i supposed to just keep doing > > M'UM' > > > > over and over until it fixes it? None of these patterns seem to > > > > accomplish anything... > > > > > > You have two problems. To solve this way, first you need to make > > sure > > > you have either the blue or green center on top. If you have the > > > other one, you'll always end up with two wrong at the end at > > least. > > > Second, you may have to adjust the U face after performing each > > M'UM' > > > type alg. When you have the UB and UL incorrect, perform M'UM' > > like > > > you said. Then, to match the new orientation to one of the > > patterns, > > > do U2. This gives you incorrect edges at UL+UF+UR. Now try > > M'UM'. > > > Solved orientation. If you leave your U the same between algs and > > > don't match the pictures, there's almost no way to get a correct > > > orientation. Try that. Good luck. > > > > > > -Mike > > > > > > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
