ok, i spent a few hours with that last part and have it pretty much 
down.  heres the only problem i'm having...  if i rush up to the 
very end and have only 1 on the L face and one on the R to solve 
(red and orange for me), then if the 2 faces are complementary (say 
red/blue and orange/green or something), then i can finish very 
quickly.  If its something like red/blue and orange/white, or 
red/yellow and orange/green, then i get confused because i view the 
yellow/white sides as "wrong".  So the extra time spent to either 
make sure the red/orange edges that are missing are either green or 
blue, OR to fix it when i get to that point, seems to take much 
longer than simply stuffing them all in the right place and 
finishing with M'UM'UM'U2MUMUMU2

--- In [email protected], "Mike Bennett" 
<[EMAIL PROTECTED]> wrote:
>
> --- In [email protected], "zethusamphion"
> <[EMAIL PROTECTED]> wrote:
> >
> > One question though... how much faster is this than doing 
position 
> > first and just fixing the (usually only one) orientation problem 
> > with M'UM'UM'U2 MU'MU'MU2?  One way or another you need to put 
the 
> > cubes in the right location, so that should take the same number 
of 
> > moves, but isn't it faster just to do the 12 move switch rather 
than 
> > having to keep chasing down sides and doing patterns that aren't 
> > always predictable?  For me, on a random cube with "final six", 
the 
> > way i do it is usually either 20-24 moves (if one side is 
oriented 
> > wrong), or 10-12 moves if they're already fixed.  Essentially 
i'm 
> > wondering how the 12 move zero recognition time thing stacks up 
> > against messing with the orientations.
> 
> Not at all.  Following Gilles' Step 4, you can generally average 
fewer
> than 14 moves to place and orient all 6 edges, without learning 
any of
> the special cases.  The fact that you can orient the edges in 
around 7
> moves helps, because M'U moves are incredibly fast.  Those
> orientations are very easy to recognize.  Just go through each one 
and
> memorize which of the 3 move algs needs to happen when.  Most of 
them
> are just M'U M' U adjustment M'U M'.  After that, learn to place 
the
> UR and UL edges simultaneously, giving you a simple 3 edge cycle 
in a
> slice to finish most of the time.  Very fast.
> 
> -Mike
>







 
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