From what I have read, multithreaded OpenGL is something Qt introduced in
version 4.8 only. And maybe it is restricted to the OpenGL2 paint engine,
so no safe-mode...

http://labs.qt.nokia.com/2011/06/03/threaded-opengl-in-4-8/

HTH, G.

On So, 25.03.2012, 18:08, Alexander Wolf wrote:
> 2012/3/25 Namra Maheshwari <[email protected]>:
>> And what do you think about optimization ideas, are
>> they implementable (specially the multi-threaded ??
>
> I think if we can improve performance via multi-threading then we need use
> it
>
> --
> With best regards, Alexander
>
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-- 
DI Dr Georg Zotti
VIAS-Vienna Institute for Archaeological Science
University of Vienna




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