Hi Alex, Timothy, Bogdan
Windows still fails to build at 5295 for the same reason as before.
The commit that put all that Perlin stuff in is the culprit. (build 5281)
Please do not keep updating the main branch until you have either fixed the
windows problem or remove the commit till it can be made to work in Windows .
Else you many get too far into the problem and need to revert completely to
build 5280 and start again.
Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44" E 150' 56' 32"
From: barrygas...@hotmail.com
To: stellarium-pubdevel@lists.sourceforge.net
Date: Sat, 7 Apr 2012 12:32:45 +1000
Subject: Re: [Stellarium-pubdevel] Stellarium fails to compile on windows at
builds 5286
Hi Alex
I gather that the perlin noise equations rely on something that is not
available in Windows.
I looked through the changes and researched the perlin noise But could not see
anything pertaining to Windows that could cause trouble.
Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44" E 150' 56' 32"
> Date: Sat, 7 Apr 2012 09:12:27 +0700
> From: alex.v.w...@gmail.com
> To: stellarium-pubdevel@lists.sourceforge.net
> Subject: Re: [Stellarium-pubdevel] Stellarium fails to compile on windows at
> builds 5286
>
> Hi Barry!
>
> 7 апреля 2012 г. 9:08 пользователь Barry Gerdes
> <barrygas...@hotmail.com> написал:
> > I was wrong with build 5284 being the culprit
> > The 1st build that did not work in windows was build 5281
> > and none have worked since in windows
>
> I know it and I tried fix this issue
>
>
> --
> With best regards, Alexander
>
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