I run stellarium, from trunk, perfectly fine with 4.8.0 on Ubuntu 11.10,
and 4.8.1 on Lion.
2012/4/5 Alexander Wolf <alex.v.w...@gmail.com>
> O.K.
>
> I'm tried fix failures for builds on Windows and I'll was make it! But
> it broke Stellarium for all platforms with Qt 4.8.x because binaries
> not work correctly. Troubles with QGLFunctions - we need check and
> update all source code in Stellarium, related with methods which
> contains into this class (like glActiveTexture()).
>
> Right now I'm recommend used Qt 4.7.4 for Windows for trunk and
> investigate Qt/OpenGL related troubles into separate branch.
>
> 5 апреля 2012 г. 9:08 пользователь Barry Gerdes
> <barrygas...@hotmail.com> написал:
> > Yes 5288 is the update that failed.
> > I use Qt 4.8.0 and XP
> > You made quite a few changes to Stelpainter.cpp in 5286 build
> > 5284 was OK
> >
> > I just isolated it to the point where the failure started. I also did a
> > clean build rather than update.
> > That error list is a synopsis of the error message.
>
>
> --
> With best regards, Alexander
>
>
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