Hi Doug: I think the braille display that you are talking about is the Alva 640. As far as I recall, the Alva 640 alows for contracted braille input.
Kevin Huber On 10/18/16, Doug Geoffray via Talk <talk@lists.window-eyes.com> wrote: > Hello Roger, > > Wow, it has been a long time. I was not aware of your health issues but > applaud you for telling those doctors/statisticians what they can do > with their odds (smile)! > > Window-Eyes core never allowed for contracted braille input. This is > something that could be added to the individual braille drivers and I > thought there was a braille manufacturer which actually took advantage > of that in their Window-Eyes braille driver but I'm not certain. > Because most braille drivers are developed by the braille manufacturer, > I lose track of what displays are out there and how they work with > Window-Eyes. I've wanted to add contracted input into Window-Eyes core > but have never gotten to it. It is still on the wish list. > > Regards, > Doug > > On 10/18/2016 9:46 AM, Adaptive Information Systems Inc. wrote: >> Hi Doug, >> >> I wanted to ask you about two way entry with Braille displays and >> Window-eyes 9.53. >> >> If my memory is correct, I thought we had contracted two way entry with >> Braille displays and the BrailleNote devices with earlier versions of >> Window-eyes. >> >> I have customers who are using Window-eyes, like TVI teachers who own a >> Brailliant BI display from HumanWare and can't do contracted Braille >> input >> from their Brailliant BI to the computer, like word or email, it is all >> computer Braille only. >> >> I see that NVDA 2016.3 also is only doing computer Braille input too. >> >> While Jaws still offers contracted two way input from a Braille display. >> >> Is contracted two way input something that did happen years ago? >> >> Is this something that can be included in future releases of >> Window-eyes? >> >> It is a pain to have to type in computer Braille using a perkins style >> keyboard on a Braille display. >> >> Thank you for your time! >> >> I am still alive and kicking after 2013 and doctors gave me a 1% >> diagnoses >> that I would live and I beat that! But now I am fighting cancer of the >> Prostate, Dam! >> >> Regards, >> >> Roger a. Behm, President >> >> >> >> >> Adaptive Information Systems Inc. >> We Make Technology Accessible to the vision Impaired and Reading Disabled >> >> Roger A. Behm, President >> 1611 Clover Lane >> Janesville WI 53545-1388 >> Fax: 608-758-7898 >> Voice: 608-758-0933 >> Email: aist...@ameritech.net >> Web Page: www.adaptiveinformation.org >> >> -----Original Message----- >> From: Talk >> [mailto:talk-bounces+aistech=ameritech....@lists.window-eyes.com] >> On Behalf Of Doug Geoffray via Talk >> Sent: Tuesday, October 18, 2016 8:15 AM >> To: talk@lists.window-eyes.com >> Subject: Re: history of window eyes >> >> Just wanted to correct a few things (smile). >> >> Malcolm created Screen-Talk which later became Screen-Talk Pro (linked >> with ProKey). As stated, he may of wanted to call this Vocal-Eyes but >> Bill Grimm didn't like that name, at the time. I had nothing to do with >> Screen-Talk. I did create most of the Apple 2 software such as >> Braille-Out which later turned to Braille-Talk, and Word-Talk and >> File-Talk and Term-Talk (prior to Term-Talk it was Talking Transend) and >> several other smaller things as well as the TTS engine for all Sounding >> Board variants. I also created all the software for the Small-Talk >> portable computer, except for the Calc-Talk module, ah, fun times >> (smile). >> >> In 1988 I started from scratch with Vocal-Eyes. This was completely >> different from the work Malcolm did. I almost finished Vocal-Eyes when >> Bill Grimm got burnt out and decided to close Computer Aids, which >> officially closed November 1989. I had started working at Computer Aids >> in the early 80's as a contractor and around 1983 started full time as >> an employee. Dan Weirich started around 1987ish and worked on the >> hardware. So after Computer Aids closed in 1989, Dan and I started GW >> Micro February 15, 1990. I spent another 6 or so months finalizing >> Vocal-Eyes and released it right after that. As for Bill Grimm, he did >> die but it was a few years later...I can't remember the exact year but >> it was around 1994 or 95. >> >> We started working on Window-Eyes around 1994 and released 1.0 in >> October 1995. >> >> Doug >> >> On 10/17/2016 2:41 PM, Dave Basden via Talk wrote: >>> I might add that Malcolm, who worked as a ranger at Yosemite near >>> Fresno where I lived at the time, initially called his PC screenreader >>> Vocal-Eyes and I was one of the beneficiaries. He had originally >>> designed it for a fellow ranger at Yosemite who was only partially >>> sighted. I still see his name on the lists occasionally. Bill Grimm >>> was then naming all his software releases Whatever-talk, so when >>> Malcolm teamed up with Computer Aids, the program was renamed Screen >>> Talk. When Doug Geoffrey took over Computer Aids, he named his screen >>> reader Vocal-Eyes. Apparently Malcolm had no objection to that. >>> Actually Doug wasn't even aware that the name had been used by >>> Malcolm. Later GW Micro released Window-Eyes for Windows as, as you >>> know, Vocal-Eyes was a DOS screen reader. >>> >>> Dave >>> >>> At 04:02 AM 10/17/2016, you wrote: >>>> I don't have time to write a very long message, but here's a little >>>> of the story. >>>> In the early 1980s Bill Grimm formed a company, Computer Aids >>>> Corporation, to create software for the Apple II family of computers. >>>> They teamed up with Malcolm Holser to create a screen reader for DOS >>>> called Screen-Talk, which was released in 1985, which I bought and >>>> used. In 1986 Screen-Talk was linked with ProKey, a macro program, >>>> and its functionality was extended. Somewhere in there, Doug Geoffray >>>> was hired as a programmer. In 1988 Computer Aids released the >>>> Sounding Board, an ISA-compatible speech synthesizer that used the >>>> SSI-263 speech chip that was common in those days. Dan Wyrick did >>>> major work on that project. Near that time Bill Grimm died. >>>> Dan and Doug put together a new company, GW Micro and marketed the >>>> new-generation DOS screen reader as Vocal-Eyes. >>>> The first Windows 3.0 screen reader was OutSpoken, released in the >>>> summer of 1992. Later came Automatic Screen Access for Windows and >>>> JAWS for Windows. Window-Eyes 1.0 came out quite late, in late 1995. >>>> It worked with Windows 3 and 3.1, even though Windows 95 was already >>>> out and had no screen reader support from anyone at first. >>>> Window-Eyes 2 was the first W-E version to support Windows 95, and >>>> came out in the spring of 1997, I think. >>>> The revision history of Window-Eyes is on the GW Micro website, going >>>> way back; it is instructive to read it to see where we have come from. >>>> >>>> >>>> Lloyd Rasmussen, Kensington, MD >>>> http://lras.home.sprynet.com >>>> -----Original Message----- From: Drew Clark via Talk >>>> Sent: Monday, October 17, 2016 3:56 AM >>>> To: Window-Eyes Discussion List >>>> Subject: history of window eyes >>>> >>>> hi, >>>> >>>> i am interested to find out the history of window eyes, who created it >>>> and how it was started. is there any webpage/audio podcast that >>>> interviews the g and the w behind gw micro? >>>> >>>> thanks >>>> >>>> >>>> -- >>>> Sent using window eyes. >>>> >>>> _______________________________________________ >>>> Any views or opinions presented in this email are solely those of the >>>> author and do not necessarily represent those of Ai Squared. >>>> >>>> For membership options, visit >>>> >> http://lists.window-eyes.com/options.cgi/talk-window-eyes.com/lras%40sprynet >> .com. >>>> For subscription options, visit >>>> http://lists.window-eyes.com/listinfo.cgi/talk-window-eyes.com >>>> List archives can be found at >>>> http://lists.window-eyes.com/private.cgi/talk-window-eyes.com >>>> _______________________________________________ >>>> Any views or opinions presented in this email are solely those of the >>>> author and do not necessarily represent those of Ai Squared. >>>> >>>> For membership options, visit >>>> >> http://lists.window-eyes.com/options.cgi/talk-window-eyes.com/dave%40basden. >> us. >>>> For subscription options, visit >>>> http://lists.window-eyes.com/listinfo.cgi/talk-window-eyes.com >>>> List archives can be found at >>>> http://lists.window-eyes.com/private.cgi/talk-window-eyes.com >>> _______________________________________________ >>> Any views or opinions presented in this email are solely those of the >>> author and do not necessarily represent those of Ai Squared. >>> >>> For membership options, visit >>> >> http://lists.window-eyes.com/options.cgi/talk-window-eyes.com/dgeoffray%40ai >> squared.com. >>> For subscription options, visit >>> http://lists.window-eyes.com/listinfo.cgi/talk-window-eyes.com >>> List archives can be found at >>> http://lists.window-eyes.com/private.cgi/talk-window-eyes.com >>> >> _______________________________________________ >> Any views or opinions presented in this email are solely those of the >> author >> and do not necessarily represent those of Ai Squared. >> >> For membership options, visit >> http://lists.window-eyes.com/options.cgi/talk-window-eyes.com/aistech%40amer >> itech.net. >> For subscription options, visit >> http://lists.window-eyes.com/listinfo.cgi/talk-window-eyes.com >> List archives can be found at >> http://lists.window-eyes.com/private.cgi/talk-window-eyes.com >> >> > > _______________________________________________ > Any views or opinions presented in this email are solely those of the author > and do not necessarily represent those of Ai Squared. > > For membership options, visit > http://lists.window-eyes.com/options.cgi/talk-window-eyes.com/huber.kevin7%40gmail.com. > For subscription options, visit > http://lists.window-eyes.com/listinfo.cgi/talk-window-eyes.com > List archives can be found at > http://lists.window-eyes.com/private.cgi/talk-window-eyes.com > _______________________________________________ Any views or opinions presented in this email are solely those of the author and do not necessarily represent those of Ai Squared. 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