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Hi Cory
What do you mean by
"To know is a self postulate"?

Sincerely
Pete

Sent from my iPad

> On Aug 15, 2014, at 10:04 AM, Cory Keeler <[email protected]> wrote:
> 
> *************
> The following message is relayed to you by  [email protected]
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> Hi Pete, 
> I think to know is the basic goal of all others. In my mind to know is a self 
> postulate and to be known is the other end of the to know postulate that's 
> complimentary.
> 
> Sent from my iPhone
> 
>> On Aug 15, 2014, at 7:34 AM, Pete Mclaughlin 
>> <[email protected]> wrote:
>> 
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>> Hi Jesus
>> The words used to describe the postulates are not the postulates. The words 
>> are only labels that we use so we can communicate about the postulates.
>> 
>> In reading over your statements I see that you are saying the to be known 
>> and to know postulates are all about creating stuff as in inanimate objects. 
>> You end with a confusion on whether to know is actually the creative 
>> postulate.
>> 
>> 
>> Dennis did spend a lot of time talking about creating effects in the TROM 
>> manual and this is misleading.
>> 
>> The cognition I had that started my effort to change the label for the basic 
>> goals package to "to be known" was that creating effects is only being done 
>> so that I can get others to know that I am here.
>> 
>> This is the most important thing to learn from the level 5 of TROM. I CREATE 
>> EFFECTS SO OTHERS WILL NOTICE I AM HERE.
>> 
>> I want to be known and I want others to know me.
>> 
>> Creating stuff doesn't matter except as it serves this purpose.
>> 
>> 
>> So "to be known" means I want to be known by others. This is the most 
>> important goal and why it is the purpose behind all the other goals a person 
>> has.
>> 
>> 
>> Does this make it clear why I want to change the label for the basic goals 
>> package to "to be known" and do you now agree the change would be helpful?
>> 
>> Sincerely 
>> Pete
>> 
>> 
>> Sent from my iPad
>> 
>>> On Aug 14, 2014, at 1:33 AM, Jesus Garcia <[email protected]> wrote:
>>> 
>>> *************
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>>> ************
>>> Hello Peter.
>>> 
>>> I am answering your call to give feedback on the clearing up of the concept 
>>> "To Be Known".
>>> 
>>> I believe It is of the utmost importance to understand the goal package "To 
>>> know"; it is not coincidence that it is the core of TROM. This 
>>> understanding is also the end result of the practice of TROM. I also found 
>>> it difficult to understand; steep gradient indeed.
>>> 
>>>  
>>> 
>>> I will try to explain why I think your addition to the book is unnecessary 
>>> and also resolve the misunderstanding, at least to the point that I found 
>>> allowed me to work with TROM and get results. I will try to do this within 
>>> the confines of the TROM manual. If this is of any use to you or any other 
>>> TROM colleague, I will be quite content.
>>> 
>>>  
>>> 
>>> You have written the following heading: What is "Must be known?" and then 
>>> go and define the "to be known " postulate. I have not been able to find 
>>> the "to be known" postulate in the manual, so at this moment I am not going 
>>> to work with this specific set of words, as I would like to keep to the 
>>> manual as strictly as I can.
>>> 
>>>  
>>> 
>>> From the first addendum of the manual:
>>> 
>>>  
>>> 
>>> - "BE KNOWN
>>> 
>>> This is the creative postulate; the postulate that brings the effect into 
>>> existence. His PD postulate that goes with it at the other end of the 
>>> communication line is ‘know’. This twin postulate structure is still 
>>> present even if the effect is only being created for the benefit of the 
>>> creator; in this case he merely responds to his own PD postulate and knows 
>>> his own creation."
>>> 
>>> From the section "Theory":
>>> 
>>>  
>>> 
>>> - "Life is a spiritual quality. It has four basic abilities:
>>> 
>>> 1. It can bring things into existence."
>>> 
>>>  
>>> 
>>> - "1. The purpose of bringing an effect into existence is to make it known."
>>> 
>>>  
>>> 
>>> " The four basic actions of life each have a twin postulate structure:
>>> 
>>> 1. The postulate bringing the effect into existence, and the postulate that 
>>> it shall be known.
>>> 
>>> 3. The postulate to know the effect and the postulate that it shall be made 
>>> known."
>>> 
>>>  
>>> 
>>> From the second addendum:
>>> 
>>>  
>>> 
>>> - "Purpose, Intention, Goal and Postulate can be regarded as synonyms. A 
>>> game is a contest in conviction."
>>> 
>>>  
>>> 
>>> Ok then!
>>> 
>>> What I understand here is that "BE KNOWN" is the creative postulate, the 
>>> postulate that brings the effect into existence, same as "TO MAKE IT 
>>> KNOWN". I have used "TO CREATE" in level 4 and run very well with it.
>>> 
>>> I believe "BE KNOWN" here has a specialized definition whereas "shall be 
>>> known" in the twin postulate structure above is the Passive Form of the 
>>> Simple Future of the verb to know.
>>> 
>>> I would like to keep it simple so I will not engage in further 
>>> explanations. See if it makes sense.
>>> 
>>>  
>>> 
>>> From the section "THEORY":
>>> 
>>>  
>>> 
>>> - " All games contain conviction. Conviction, by definition, is an 
>>> enforcement of knowingness. Enforcement of knowingness is called 
>>> importance. Importance is the basis of all significance. Essentially, 
>>> importance is a "must".
>>> 
>>> In games of play our four basic abilities become:
>>> 
>>> SD: Must be known                  PD: Must Know"
>>> 
>>>  
>>> 
>>> So we have games, we have conviction, enforcement, importance and MUST. 
>>> Then "Must be known" is here as the specialized definition, meaning "must 
>>> make known" and "must bring into existence". It fits all right, as the 
>>> twin-complementary postulate is "Must know".
>>> 
>>> Again, see if it makes sense; this is just a theory.
>>> 
>>> This is all I have to say at this point of the definition of "must be 
>>> known".
>>> 
>>>  
>>> 
>>> I would like now to get into the "To know" package.
>>> 
>>> From first addendum:
>>> 
>>>  
>>> 
>>> - " KNOW
>>> 
>>> This is the postulate that permits the being to know the effect. His 
>>> matching PD postulate at the other end of the comm line is ‘Be Known’ - so 
>>> the effect is there for him to know.
>>> 
>>> Cause is the action of bringing an effect into existence, taking an effect 
>>> out of existence, knowing, or not-knowing. That which is brought into 
>>> existence, taken out of existence, known, or not-known is called an effect.
>>> 
>>> When two or more beings adopt complementary postulates regarding a creation 
>>> they share that creation, which is now a co-creation. They are said to be 
>>> in agreement regarding that creation. Thus, agreement is a shared creation.
>>> 
>>> Beings, by means of their willingness to create complementary postulates 
>>> (affinity) and by actually creating complementary postulates 
>>> (communication), achieve co-creation (reality). Thus understanding is 
>>> achieved between beings."
>>> 
>>> Here again, in the first paragraph, ´be known´ is a specialized definition. 
>>> "KNOW" is the perception of the effect made known at the other end of the 
>>> comm line. It is the duplication, the acknowledgment of having seen the 
>>> creation (effect).
>>> 
>>> See above " The four basic actions of life each have a twin postulate 
>>> structure:"
>>> 
>>>  
>>> 
>>> Of the four it is only the first and the third ones which bring into 
>>> existence communication. In the first the action of bringing an effect into 
>>> existence (with its postulate) and the action of knowing the effect (with 
>>> its postulate), both of them self-determined, are absolutely necessary to 
>>> have communication, therefore reality; in other words, co-creation.
>>> 
>>>  
>>> 
>>> In the third we take the point of view of the PD postulate(although the 
>>> actions are the same) and if we take notice of the tense of the verbs we 
>>> could understand that first there is the postulate "to know" and then the 
>>> postulate that it shall be "made known".
>>> 
>>>  
>>> 
>>> May be we believe creation is the first action, prior to anything and of 
>>> course, prior to the perception of that being created. But what if "TO 
>>> KNOW" were the postulate of creation?
>>> 
>>>  
>>> 
>>> There is an intriguing sentence in the second addendum:
>>> 
>>> "The main list of life goals, headed by ‘To Know’ and continuing with ‘To 
>>> Create’ etc., form a scale of increasing condensation, or solidity."
>>> 
>>>  
>>> 
>>> It may very well be that our confusion with the "TO KNOW" package means we 
>>> still have some more work ahead of us.
>>> 
>>>  
>>> 
>>> In the second addendum Dennis says:
>>> 
>>> " Knowing
>>> 
>>> If one were to inquire into the nature of the quality or ability that is 
>>> closest to life itself one would eventually arrive at the subject of 
>>> knowing. Life can know. All else is the subject of methods or systems of 
>>> knowing.
>>> 
>>> The basic law, or agreement, of this universe is that one will only know 
>>> that which is brought into existence to be known. Thus, this universe sets 
>>> a limitation upon knowing as only being possible for the class of things 
>>> which are brought into existence to be known.
>>> 
>>> This law is peculiar to this universe. A being can only operate, i.e. play 
>>> games within this universe while in agreement with this law. Once he starts 
>>> to know outside of this law he is operating outside the universe.
>>> 
>>> The action of bringing something into existence so that it can be known is 
>>> called creation. Thus, in this universe knowing is limited to those things 
>>> which have been created in the universe.
>>> 
>>> It should never be considered that knowing is by nature limited to those 
>>> things which are created to be known. Life can know; it can know anything, 
>>> whether it has been brought into existence to be known or not. In order to 
>>> operate in this universe life considers, or agrees, that it will not-know 
>>> until something is brought into existence to be known.
>>> 
>>>  
>>> 
>>> This limitation upon knowing is the basic law, and the only basic law, that 
>>> governs this universe. Other universes can be constructed upon other basic 
>>> laws, but they would all be some type of limitation of knowing, for while 
>>> knowing is unlimited any type of universe or game is impossible. Bear the 
>>> basic law of this universe in mind as you do the Practical Exercises, for 
>>> all the games you have ever become trapped in in this universe have been 
>>> based upon the basic law of the universe. "
>>> 
>>>  
>>> 
>>> It seems to say that "TO KNOW" is senior and more basic than "TO BRING INTO 
>>> EXISTENCE".
>>> 
>>>  
>>> 
>>> Definitely all seems to come down to knowing and creating.
>>> 
>>>  
>>> 
>>> Have a nice day
>>> 
>>>  
>>> 
>>> Jesus Garcia
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
>>>  
>>> 
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