studio wrote:
Wilbur :
 is an ancient (but still updated regularily) freeware
terrain generating and modifying S/W . Super easy to use
and is a great place to start with creating your own un-
ique landscapes for import into RS ,lot's of cool tools.
(no export 32 bit support)
(no export - .DEM support)
http://www.ridgecrest.ca.us/~jslayton/wilbur.html

 The commercial apps of choice are here :
http://www.world-machine.com/
http://www.daylongraphics.com/products/leveller/

 KUDA created a cool example of what can be done with
JAVA and RS recently , and one can't help but wonder
what the possibilities might be for a terrain shading
script ?

 Imagine being able to have RS render instances of trees
& plants at certain elevations and/or gradients (slopes)?

 Or having the whole .DEM covered in various 'grass' in-
stances , except where the user decides VSL 'fractal rock'
should be showing (user defined slope amounts) ?

 Water could be restricted to an exact elevation level
(sea-level) or maybe even applied to areas of a .DEM
that have been designed in Wilbur to "catch & contain"
rainfall .

Various noises applied to water surface to represent
waves (large or small) . Clouds hover at various elev .

 Certain slopes above certain elevations could have
instances of certain plants mixed at certain amounts ...

 Seems the scripting abilities of RS may be the quick-
est way to create basic but effective plugins ?

garry
Thanks for the links they are very interesting, I am playing about with real time terrains myself at the moment so I do find these tools useful.

While on the subject and as an aside there is a great little terrains gallery at the following link (it also contains some nudes so please be warned :) )

http://www.deepdarkdigital.com/docs/index.php?n=Wide.ImageGallery

Frank "The Rookie" Dodd

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