Hi all :

 As mentioned previously , there are many new very cool projects
that we can just load and render , in the V6 "Samples" menu .

 One of these is the interesting looking 'Samples\walkthru\
walkthru' . Obviously this is an example of the new V6.x
"game-like" navigation system .

 In the 'Reference Manual' there is info on the new 'Walk Thru'
tool that is in our default 'View Control' panel (near top left).

 Anyone have any tips on using it ? Played around with it but
no luck so far .

Thanks in advance .

garry



Hi Garry,

Yeah, this baffled me too, it was one of the first things I checked out and I got stuck immediately ;)
Yeah, the info in the reference manual doesn't help much...

I came this far:
- Set number of frames to at least 1000
- activate the walkthru tool
- hit Record
- press left mouse button and keep it down
- hit w to move forward, s backward, a and d sideways, use mouse for direction - when Length (at the right in the toolbar) exceeds the number of frames I guess you're done, Hit Accept. - a level with a properly animated camera is created. There's a new button at the top right (not left, at least not in my interface, lol!) that activates camera tracking for the view window; hit this before dragging the new cam onto the view and playing the animation.


But I haven't figured out how to activate doors etc during the recording. Any tips?

hope this helps a bit,
Mark H

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