> About the RS viewer: I have not written directly to Realsoft about the > problems that I encountered. I expect they are aware of them however, the > topic has had sufficient exposure on the list.
"Sufficient exposure on the list" ? (here we go again) How do you figure that ? All I'm asking is , did you read my final mail to you and did my time and efforts help you ? You complained originally about the viwer suddenly switch- ing into parallel mode when you first clicked in the window . I tested your scene and reported back that it wasn't switch- ing into parallel mode but was automatically changing zoom (because your original camera placement was not optimal) . Then you complained about the camera jumping up and down because of a possible problem with the Viewer's gravity . I corrected your erroneous assumptions , tested your scene again , and wrote an elaborate mail describing ... 1) what your experience with gravity actually was 2) exactly what was happening with your scene and why 3) exactly what to do in order to use the RS Viewer with that particular scene 4) important considerations when using the viewer No reply from you . I've heard all kinds of excuses for not taking the time to reply to the legwork I've done for people , but " sufficient exposure on the list " is a new one on me . I'll give you absolute top points for originality on that one . The RS Viewer will continue to be a popular topic on this list simply because it is brand new and isn't perfect yet . It will slowly be refined through time by RS , via service packs and version upgrades (if our interest in it continues) To further that effort along , we should _Continue_ to discuss any and all concerns with viewer controls & it's options , as well as any problems people may be encount- ering with certain viewer scenes . > Kind regards and thanks for the files, > Frank Bueters You're welcome . garry > Thank you Garry, > > This Java stuff is from Livepicture. They used to sell authoring software > that would stitch pictures and would publish them in a html page for you, > including hotspots. It was all very simple. Livepicture is no more and I > lost their software. I may use these java files and html as a start if I > can't manage to convert the panorama's to qtvr. > > > > > -----Oorspronkelijk bericht----- > > Van: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Namens studio > > Verzonden: dinsdag 8 januari 2008 16:57 > > Aan: [email protected] > > Onderwerp: Re: VR pano's > > > > http://www.3ddart.org/index.php?name=PNphpBB2&file=viewtopic&p > > =7237#7237 > > > > is the link to the very simple pano java I rebuilt and > > uploaded to the forum . > > > > > Another question I still have after a day of > > experimentations is how > > > to add clickable hotspots. But perhaps I'm getting a bit > > toomuch off > > > topic. > > > Frank Buters > > > > Clickable hot spots ? > > > > Sorry , by the sound of that , this java pano app is not > > going to do the trick for you . Wish I would have known that > > you were looking for a sophisticated viewer in the first place . > > > > Anyway ... Off the top of my head I would guess that the > > RSV6 viewer is what you are looking for , but you would have > > to "Bake" the actual raytraced images into , at least , a > > major portion of the scene , in order to get the > > photorealistic quality you seem to be looking for . > > > > This I think is completely do-able ... but has never been > > done before in this community (ie: mapping photo's to objects > > the same way that actual VR apps do (like Icarus's built-in feature . > > > > I know you have expressed concerns regarding the RS viewer, > > and I addressed those concerns of yours a couple of times , > > but never did get a reply from you as to if they solved your > > problems ... or not . > > > > good luck > > > > garry > > > > > > > > > > > > > > > > > > I actually wrote a small tutorial on this in the wiki: > > > > http://rs3dwiki.the-final.info/index.php?title=Rendering_Envir > > > onment_Maps > > > > I didn't realize that you can just use a reflective > > material as the > > > > evaluation basically looks straight at the surface =) One fun > > > > project would be to create a material that does the same thing > > > > without the sphere (using a camera backplane as a > > 'raycatcher' like > > > > my DOF material): the good thing about such a solution is > > that you > > > > can render to any format that RS supports (unlike material > > > > evaluation, I think I already have an idea on the bugmanager for > > > > that). > > > > > > > > On 08/01/2008, Matthias Kappenberg <[EMAIL PROTECTED]> wrote: > > > > > Now my really last mail: > > > > > > > > > > Best results was with analtic sphere, chrome material without > > > > > specular and high sample count <10 ... > > > > > > > > > > Testimage: > > > > > http://the-final.com/eval.jpg > > > > > > > > > > > > > > > Matthias > > > > > > > > > > > > > > > > > > > > ----- Original Message ----- > > > > > From: "Frank Bueters" <[EMAIL PROTECTED]> > > > > > To: <[email protected]> > > > > > Sent: Tuesday, January 08, 2008 12:35 PM > > > > > Subject: VR pano's > > > > > > > > > > > > > > > > Hello Realfriends, > > > > > > > > > > > > Does anybody have any experience in making VR > > environments with > > > > > > RS3D? I mean those panorama's mapped to cubes, cylinders > > > > or spheres, > > > > > > like in Quicktime VR. > > > > > > > > > > > > I remember someone on this list once described the whole > > > > proces with > > > > > > some free-, downloadable software and a script for the > > > > camera in RS3D (V4?). > > > > > > Can't reftrieve this information and perhaps it's all > > > > very obsolete. > > > > > > > > > > > > So, I guess my question is, can anyone recommend a > > > > program or a tool > > > > > > to create VR worlds from 3D? > > > > > > > > > > > > Kind regards, > > > > > > > > > > > > Frank Bueters > > > > > > > > > > > > > > > > > > > > >
