Check and see if 'update textures' is set in your view properties.
studio wrote:
If I make a texture 'RT Invisible' it still gets rendered in OpengL . To me this sounds incorrect . Is there a reason for this ? studio
Check and see if 'update textures' is set in your view properties.
studio wrote:
If I make a texture 'RT Invisible' it still gets rendered in OpengL . To me this sounds incorrect . Is there a reason for this ? studio