really? because we have quiet the opposite experience.

we take a wireframe prototype, build it, and have the designer go in
afterwards and pretty it up. with only a couple of hours of
wicket-related training the designers know what to touch and what not
to touch.

-igor

On Tue, Oct 27, 2009 at 9:15 PM, John Armstrong <siber...@siberian.org> wrote:
> Its amazing what designers can screw up :)
>
> Design can have a huge impact on code. This peaceful co-existence can
> really only occur if you let the designers go first. If you start with
> wicket you will either A) tell your designers to go to h*ll daily or
> B) spend hours and hours re-factoring to meet their 'whims'.
>
> The separation of html/code is wonderful in wicket and a key reason I
> use it and advocate for it but its no substitute for good planning and
> a 'design first' mentality.
>
> John-
>
> On Tue, Oct 27, 2009 at 8:18 PM, Dave B <d...@davebolton.net> wrote:
>
>> While my Wicket usage is very basic at the stage, one of the
>> attractive parts is the code and logic is completely separate to the
>> layout.  So your designers can do all the fine tuning and magic
>> without screwing up your work.
>>
>> Cheers,
>> Dave
>
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