zz zz wrote:
Ain't it possible to hand psStats->penetrate directly over to scanf?
And: The other flags use a "compareYes" function. Why is this not used for
penetrate?

--Dennis

Sorry I don't know about this, I hope Watermelon is reading this.

As a long term goal we should consider converting txt files into a more user friendly format, this could also bring more people into modding. Since some lines consist of more than 20 entries of different types having tags or some other value descriptors will be helpfull (especially for files like structures.txt or weapons.txt). Naturally 'xml' comes to my mind.

Troman

the last value of that super long scanf cant be a string,or the entire line of pDataBuffer is screwed...(the last value of all .txt in stats is an int value iirc)

I agree that the format should be changed to be more user friendly,that 30 values or so per line delimited by ',' is very hard to read and it's impossible to tell which value is for what without looking at the stats.c.

reply to other emails all in one because of my laziness:
lua is probably too slow for data ,it's optimal for network info generation/configuration.

xml should be ok as long as you dont read them in 'run-time'.

sql I really dislike using sql on anything other than web stuff:slow,inflexible,too l33t to modify etc =)

probably the best solution is plain text with some 'describers' like '[name]','[damage]' etc.
I vote for XML. It is really easy to get a good parser from somewhere, and writing your own "language" always turns out to be far more work than you expected.

- Gerard

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