http://code.google.com/r/tadglines-websockets/source/checkout looks good.

James

On Mon, Sep 27, 2010 at 8:08 AM, Joseph Gentle <[email protected]> wrote:
> Is the code still kicking around somewhere?
>
> -J
>
>
> On Mon, Sep 27, 2010 at 6:24 AM, Tad Glines <[email protected]> wrote:
>> I created a branch several months ago that had a web-socket-js working. The 
>> name of the branch/clone is tadglines-webaockets. It's based off the io2010 
>> branch but it should be trivial to merge.
>>
>> I created it the same day that someone at google wished for it on this list. 
>> But I think it got lost in the shuffle.
>>
>> -Tad
>>
>> On Sep 26, 2010, at 3:47 AM, dougx <[email protected]> wrote:
>>
>>> So,
>>>
>>> I've ported http://github.com/gimite/web-socket-js into the wave-
>>> protocol's GWT websocket implementation so the client works with
>>> firefox, etc.
>>>
>>> woo.
>>>
>>> ..but although it seems to talk it doesn't actually work. :( It just
>>> sits on 'Never Connected' status in firefox.
>>>
>>> The console log is showing:
>>>
>>> [WebSocket] policy file: xmlsocket://192.168.1.10:843
>>> [WebSocket] Flash object is ready
>>> [WebSocket] FABridge initializad
>>> [WebSocket] connected
>>> [WebSocket] request header: GET /socket HTTP/1.1 Upgrade: WebSocket
>>> Connection: Upgrade Host: 192.168.1.10:9898 Origin: http://192.168.1.10:9898
>>> Cookie: Sec-WebSocket-Key1: 28 `50e7kptb 6v (35=-1 8U Sec-WebSocket-
>>> Key2: 2i58 5 334H 8 6' E 4'
>>> [WebSocket] sent key3: -µ”£Îªç…
>>> [WebSocket] response header: HTTP/1.1 101 WebSocket Protocol Handshake
>>> Upgrade: WebSocket Connection: Upgrade Sec-WebSocket-Origin:
>>> http://192.168.1.10:9898 Sec-WebSocket-Location: 
>>> ws://192.168.1.10:9898/socket
>>> [WebSocket] reply digest: ÿICú�8¼ ‡gPÈ” õî
>>>
>>> O_o I haven't had time to dig into what that might mean on the socket
>>> comm protocol; anyone here have some idea?
>>>
>>> I recall some discussion about protocol versions or something?
>>>
>>> Other things:
>>>
>>> As described here, a policy file service needs to run:
>>> http://www.lightsphere.com/dev/articles/flash_socket_policy.html
>>>
>>> At the moment I'm just running a separate script on the server to
>>> handle that, but it seems like a dumb solution. Seems like Fedone
>>> should handle this, but it's a bit hacky to be opening other port just
>>> for flash websocket support.
>>>
>>> thoughts?
>>>
>>> Also, how should the code base handle the swf source? At the moment
>>> I've just dumped the binary into:
>>> wave-protocol/src/com/google/gwt/websockets/client/binary/
>>>
>>> ...but that also seems like a poor long term solution.
>>>
>>> ~
>>> Doug.
>>>
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>>
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