Yup, pretty much identical to the port I did yesterday (except I used
client resource to bundle the swf and javascript files).

Nice, didn't realize that was there. Still doesn't work for me though;
did you get this working?
I merged your changes into a clean branch, but ff still doesn't want
to play...

~
Doug.

On Sep 27, 4:24 am, Tad Glines <[email protected]> wrote:
> I created a branch several months ago that had a web-socket-js working. The 
> name of the branch/clone is tadglines-webaockets. It's based off the io2010 
> branch but it should be trivial to merge.
>
> I created it the same day that someone at google wished for it on this list. 
> But I think it got lost in the shuffle.
>
> -Tad
>
> On Sep 26, 2010, at 3:47 AM, dougx <[email protected]> wrote:
>
> > So,
>
> > I've portedhttp://github.com/gimite/web-socket-jsinto the wave-
> > protocol's GWT websocket implementation so the client works with
> > firefox, etc.
>
> > woo.
>
> > ..but although it seems to talk it doesn't actually work. :( It just
> > sits on 'Never Connected' status in firefox.
>
> > The console log is showing:
>
> > [WebSocket] policy file: xmlsocket://192.168.1.10:843
> > [WebSocket] Flash object is ready
> > [WebSocket] FABridge initializad
> > [WebSocket] connected
> > [WebSocket] request header: GET /socket HTTP/1.1 Upgrade: WebSocket
> > Connection: Upgrade Host: 192.168.1.10:9898 Origin:http://192.168.1.10:9898
> > Cookie: Sec-WebSocket-Key1: 28 `50e7kptb 6v (35=-1 8U Sec-WebSocket-
> > Key2: 2i58 5 334H 8 6' E 4'
> > [WebSocket] sent key3: -µ”£Îªç…
> > [WebSocket] response header: HTTP/1.1 101 WebSocket Protocol Handshake
> > Upgrade: WebSocket Connection: Upgrade Sec-WebSocket-Origin:
> >http://192.168.1.10:9898Sec-WebSocket-Location: ws://192.168.1.10:9898/socket
> > [WebSocket] reply digest: ÿICú 8¼ ‡gPÈ” õî
>
> > O_o I haven't had time to dig into what that might mean on the socket
> > comm protocol; anyone here have some idea?
>
> > I recall some discussion about protocol versions or something?
>
> > Other things:
>
> > As described here, a policy file service needs to run:
> >http://www.lightsphere.com/dev/articles/flash_socket_policy.html
>
> > At the moment I'm just running a separate script on the server to
> > handle that, but it seems like a dumb solution. Seems like Fedone
> > should handle this, but it's a bit hacky to be opening other port just
> > for flash websocket support.
>
> > thoughts?
>
> > Also, how should the code base handle the swf source? At the moment
> > I've just dumped the binary into:
> > wave-protocol/src/com/google/gwt/websockets/client/binary/
>
> > ...but that also seems like a poor long term solution.
>
> > ~
> > Doug.
>
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