We get the second part with 64bit Linux Servers and a whopping boatload of memory ;-)
Regards, Kieran. On Nov 11, 2010, at 7:33 AM, Mike Schrag <[email protected]> wrote: > I think I would define multithreading to be something like multiple EOF > stacks that don't blow out memory ... Ultimately that requires some form of > lockless snapshot cache. We get the first half with object store coordinator > pools, but not the second part. > > ms _______________________________________________ Do not post admin requests to the list. They will be ignored. Webobjects-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/webobjects-dev/archive%40mail-archive.com This email sent to [email protected]
