Follow-up Comment #7, bug #13120 (project wesnoth):

The problem with the AI not moving seems to be fixed by the changes in
rev33571 (cf. bug #13186). Please check if the issue reported in this bug is
either fixed or at least improved in revision 33571 or later.

Yes, I know that it *should* not have an impact, but who knows, it *might*
magically help...

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