Follow-up Comment #1, patch #3083 (project wesnoth):
Correction: the drain parameters only behave as for leadership once
neg-drain.patch has been applied. With only mul-drain.patch, the drain
parameters behave more like the damage special does: add and subtract modify
the actual amount, and setting value sets the drain to a fixed amount. The
reason why I couldn't carry this behavior over into neg-drain.patch escapes me
at this late hour.
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