2011/1/14 Karol Nowak <[email protected]>

> On Fri, Jan 14, 2011 at 8:47 AM, christopher hopman <[email protected]>
> wrote:
>
> > Some of us still have legal concerns about wesnoth distribution in the
> iOS
> > App Store.
> > VLC is actually quite relevant. In that case most of the developers
> decided
> > to ignore the GPL violation, but it is the right of any developer who has
> > contributed code to enforce her rights.
> > My impression of the IRC discussion was that many of the developers are
> > perfectly comfortable ignoring the GPL violation, either because of the
> > benefit to the project, $$$ and exposure, or for other reasons.
>
> I've stated this previously on IRC, but let me repeat what my stance
> on this issue is: I'd like Wesnoth to be easily available to as many
> users as possible, and I'm willing to overlook the license violation
> as long as it's distributed with a clearly displayed notice informing
> where to get (1) sources and (2) licence-conformant free build. With
> these in mind, I'm not against distributing Wesnoth in any kind of App
> Store, *but* uncapped 10% of income for being The First To Upload
> Wesnoth To App Store seems unreasonable.
>
> 100$ account fee could be easily covered by Wesnoth project itself.
> I'm sure there are people who would happily donate bandwidth for the
> uploads as well.
>
> As such I see very little added value in this proposal (from the
> project's perspective), unlike the case of  the iOS port.
>

This... except I'm not against charging a small amount, as long as users can
get the game + sources off the Wesnoth.org site for free and legally. It's a
rather different case to the iPhone app (to which I still object, but the
harm is kind of already done), where getting apps from anywhere else than
the App Store is prohibited. Should the same happen with the store for
MacOS, we should withdraw the app.

And yes, it's better if any income or fees is managed 100% by the Wesnoth
community.

Before that, though, we should make an attempt to ask Apple to make special
provisions to distribute free software apps. (This is my condition of sorts
to close my eyes on the legal issues.) If enough high-profile projects ask
for that, they may end up changing their minds. Otherwise in the near future
free software on Apple's platforms might be simply impossible.

Gabriel
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