2011/1/16 Allefant <[email protected]>

> On Fri, 2011-01-14 at 16:34 -0500, Ben Anderman wrote:
> > If it were put on the store for free, I would be willing to do it for
> > free. However, I think this is a potential revenue stream for Wesnoth
> > which is less problematic than iOS, since users really will be able to
> > get the same thing free from the website if they want to. And I don't
> > see any reason not to take advantage of it (the legalities aren't any
> > different if it's paid or free, as far as I know). If it were to cost
> > something (the minimum is $0.99), then I would want some amount. 10%
> > was only a suggestion though, and I'm open to other suggestions.
> >
>
> Apple also takes 30%, which seems wrong to me - in return for being so
> anti-open-source they would now get even more revenue from Wesnoth. A
> free version (and covering your extra expenses for the dev license and
> additional upload b/w) sounds like a better idea to me. And if the
> Wesnoth project is too short on money for that maybe ask for donations -
> but not have the donations depend on choice of download location.


Very good point. I didn't know Apple took such a big cut.

Gabriel/Gabba
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