2011/1/16 Allefant <[email protected]> > On Fri, 2011-01-14 at 16:34 -0500, Ben Anderman wrote: > > If it were put on the store for free, I would be willing to do it for > > free. However, I think this is a potential revenue stream for Wesnoth > > which is less problematic than iOS, since users really will be able to > > get the same thing free from the website if they want to. And I don't > > see any reason not to take advantage of it (the legalities aren't any > > different if it's paid or free, as far as I know). If it were to cost > > something (the minimum is $0.99), then I would want some amount. 10% > > was only a suggestion though, and I'm open to other suggestions. > > > > Apple also takes 30%, which seems wrong to me - in return for being so > anti-open-source they would now get even more revenue from Wesnoth. A > free version (and covering your extra expenses for the dev license and > additional upload b/w) sounds like a better idea to me. And if the > Wesnoth project is too short on money for that maybe ask for donations - > but not have the donations depend on choice of download location.
Very good point. I didn't know Apple took such a big cut. Gabriel/Gabba
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