On Fri, 2011-01-14 at 16:34 -0500, Ben Anderman wrote:
> If it were put on the store for free, I would be willing to do it for
> free. However, I think this is a potential revenue stream for Wesnoth
> which is less problematic than iOS, since users really will be able to
> get the same thing free from the website if they want to. And I don't
> see any reason not to take advantage of it (the legalities aren't any
> different if it's paid or free, as far as I know). If it were to cost
> something (the minimum is $0.99), then I would want some amount. 10%
> was only a suggestion though, and I'm open to other suggestions.
> 

Apple also takes 30%, which seems wrong to me - in return for being so
anti-open-source they would now get even more revenue from Wesnoth. A
free version (and covering your extra expenses for the dev license and
additional upload b/w) sounds like a better idea to me. And if the
Wesnoth project is too short on money for that maybe ask for donations -
but not have the donations depend on choice of download location.

-- 
Allefant <[email protected]>


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