On Fri, 2011-01-14 at 16:34 -0500, Ben Anderman wrote: > If it were put on the store for free, I would be willing to do it for > free. However, I think this is a potential revenue stream for Wesnoth > which is less problematic than iOS, since users really will be able to > get the same thing free from the website if they want to. And I don't > see any reason not to take advantage of it (the legalities aren't any > different if it's paid or free, as far as I know). If it were to cost > something (the minimum is $0.99), then I would want some amount. 10% > was only a suggestion though, and I'm open to other suggestions. >
Apple also takes 30%, which seems wrong to me - in return for being so anti-open-source they would now get even more revenue from Wesnoth. A free version (and covering your extra expenses for the dev license and additional upload b/w) sounds like a better idea to me. And if the Wesnoth project is too short on money for that maybe ask for donations - but not have the donations depend on choice of download location. -- Allefant <[email protected]> _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
