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 - - - - -
Index: RaceDescriptions
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RaceDescriptions,v
retrieving revision 1.37
diff -u -r1.37 RaceDescriptions
--- RaceDescriptions    17 Mar 2005 17:48:39 -0000      1.37
+++ RaceDescriptions    14 May 2005 18:56:13 -0000
@@ -9,13 +9,13 @@
 * Units:ElvishFighter
 * Units:ElvishScout
 * Units:ElvishShaman
-* Units:ElvishAssassin
 
 <b>Humans</b><br/>
 Humans first appeared in Wesnoth from a land far across the ocean to the West. 
They do not possess much magic, although
 they can learn some. They have no extra special abilities or aptitudes except 
their versatility and drive. Although
 often at odds with all races, they can occasionally form alliances with the 
less agressive races like elves and dwarves.
-They are shorter than the elves, but still taller than dwarves or orcs.<br/>
+They are shorter than the elves, but still taller than dwarves or orcs. Many 
different groups of humans exist, but the
+majority of humans live in the country of Wesnoth.<br/>
 The following units are loyalist unadvanced members of the race of Men:
 * Units:Bowman
 * Units:Cavalryman
@@ -50,11 +50,11 @@
 
 
 <b>Orcs</b><br/>
-Orcs are a race of fierce human-like creatures found across the wild places of 
the world. They are violent,
-quick-tempered, and belligerent, and hold an ancient hatred for the race of 
elves. Although orcs are disorganized and
-prone to infighting, warbands under a strong leader can cut bloody inroads 
into the boundaries where civilization meets
-wilderness. Most live in the Northland, away from the settled land of Wesnoth, 
whose people they are more often than not
-at war with.<br/>
+Orcs are a race of fierce human-like creatures found across the wild places of 
the world. They came from across the sea,
+following the humans of the Green Isle. They are violent, quick-tempered, and 
belligerent, and hold an ancient hatred
+for the race of elves. Although orcs are disorganized and prone to infighting, 
warbands under a strong leader can cut
+bloody inroads into the boundaries where civilization meets wilderness. Most 
live in the Northland, away from the
+settled land of Wesnoth, whose people they are more often than not at war 
with.<br/>
 The following are unadvanced members of the race of Orcs:
 * Units:OrcishArcher
 * Units:OrcishAssassin
@@ -129,8 +129,8 @@
 
 
 <b>Monsters</b><br/>
-There are many monsters that roam about the land, not obeying anyone's orders. 
They have occasionally been seen by those
-who survived, and it is only from them the people of Wesnoth know of their 
existence.
+There are many monsters that roam about the land, not obeying anyone's orders. 
Occasionally, but not often, those who
+see them survive, and it is only from them the people of Wesnoth know of their 
existence.
 
 * Units:Cockatrice
 * Units:Cuttlefish




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