UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.8) Gecko/20050610 Firefox/1.0.4 (Debian package 1.0.4-3) IP: 62.46.146.201 URI: http://wesnoth.slack.it/?ScenarioWML - - - - - Index: ScenarioWML =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v retrieving revision 1.21 diff -u -r1.21 ScenarioWML --- ScenarioWML 10 Jun 2005 16:26:09 -0000 1.21 +++ ScenarioWML 1 Jul 2005 11:06:17 -0000 @@ -19,7 +19,8 @@ This test scenario can be accessed by running the game in test mode. (note: this is NOT the same as debug mode. It can be accessed using -t or --test) You can speed up scenario development a lot by this when used in a clever way: Make the scenario you're currently -working on a [test] scenario, ensure that it is always included (if part of a campaign), then run wesnoth in test mode.. +working on a [test] scenario, ensure that it is always included (if part of a campaign), then run wesnoth in test mode. +(Note: As of version 0.9.2, this seems to not work anymore) it will immediately start with your scenario, saving you a minute of time (and if you're like me and test the map 100 times before you like it, that's a lot :) * The ||[tutorial]|| scenario with the attribute ||id=tutorial|| is an initial scenario.
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