UserAgent: Mozilla/4.0 (compatible; MSIE 5.01; Windows NT 5.0) IP: 62.114.248.2 URI: http://wesnoth.slack.it/?ScenarioWML - - - - - Index: ScenarioWML =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v retrieving revision 1.27 diff -u -r1.27 ScenarioWML --- ScenarioWML 13 Jul 2005 10:18:00 -0000 1.27 +++ ScenarioWML 13 Jul 2005 15:31:40 -0000 @@ -1,18 +1,34 @@ +He gave a bow of mock modesty and then roughly pulled off my blouse Rattling Clips [[http://spanki.bpa.nu/spanking-clips.html Merry Clips]] + Gay Personals [[http://biggay.sexushost.com/gay-personals.html Gay Personals]] + Liberate Mature [[http://smoki.dnip.net/free-mature.html Free Mature]] + Lively Cartoons [[http://spanki.bpa.nu/spanking-cartoons.html Spanking Cartoons]] + Disengage Mature Thumbs [[http://smoki.dnip.net/free-mature-thumbs.html Unblock Mature Thumbs]] + Snappy Pics [[http://spanki.bpa.nu/spanking-pics.html Spanking Pics]] + Otk Lively [[http://spanki.bpa.nu/otk-spanking.html Otk Spanking]] + Free Jocund Galleries [[http://biggay.sexushost.com/free-gay-galleries.html Free Gay Galleries]] + Absolve Brisk [[http://spanki.bpa.nu/free-spanking.html Loose Zippy]] + Mature Pic Gallery [[http://smoki.dnip.net/mature-pic-gallery.html Mature Photo Heading]] + Free Merry Video Clips [[http://spanki.bpa.nu/free-spanking-video-clips.html Release Spanking Video Clips]] + Women Piss On Hands [[http://pisspiss.fidosoft.de/women-pissing-on-men.html Women Piss On Manpower]] + Manly Spanking [[http://spanki.bpa.nu/male-spanking.html Male Spanking]] + Pissing Lesbians [[http://pisspiss.fidosoft.de/pissing-lesbians.html Pee Lesbians]] + Spanking Boys [[http://spanki.bpa.nu/spanking-boys.html Spanking Boys]] + Adult Spank [[http://spanki.bpa.nu/adult-spank.html Grownup Spank]] + Pantyhose Mpeg [[http://pantyh.dyndsl.com/pantyhose-mpeg.html Pantyhose Mpeg]] + Resign Merry Stories [[http://biggay.sexushost.com/free-gay-stories.html Free Mirthful Stories]] + Gay Pissing [[http://pisspiss.fidosoft.de/gay-pissing.html Gay Pissing]] + Free Cheery Movies [[http://biggay.sexushost.com/free-gay-movies.html Free Gay Movies]] + He was a big man and with his imposing presence augmented by his leather outfit seemed to personify the title Master ||the toplevel tags [multiplayer]. [test], [tutorial], [scenario]|| - The top level tags ||[multiplayer]||, ||[test]||, ||[tutorial]|| and ||[scenario]|| are all formatted the same way. The difference between these tags is the way that the scenarios they describe are accessed. - The keys //id// and //next_scenario// affect how scenarios can be accessed. Whenever a scenario is won, the scenario with id=//next_scenario// of the same tag type will be played. Units from the first scenario will be available for recall in the second. - Some scenarios can be played without playing other scenarios first (in this case there is nothing on the recall list). These scenarios are called //initial scenario//s. - A list of initial scenarios, and how to access them: - * All ||[multiplayer]|| scenarios are initial scenarios listed in the multiplayer scenario selector screen (accessed by the "multiplayer" button). * The ||[test]|| scenario with the attribute ||id=test|| is an initial scenario. @@ -23,14 +39,14 @@ change it to a [test] scenario, and change the ID to 'test'. Then run Wesnoth in test mode. This saves about a minute for each time you want to test changes to your scenario. -However it should not be used for balancing as there will be no recallable units... +However it should not be used for balancing as ther +1000 +e will be no recallable units... * The ||[tutorial]|| scenario with the attribute ||id=tutorial|| is an initial scenario. The tutorial is accessed by clicking on the "tutorial" button. * Any ||[scenario]|| scenario with an id listed in the value of //first_scenario// in a campaign tag (see CampaignWML) is an initial scenario accessed by selecting that campaign after clicking on the "campaign" button. - The following keys and tags are recognized in ||[scenario]|| tags: - * //id// A unique identifier for this scenario. * //next_scenario// The id of the scenario to load when the current one is won. This can be changed dynamically, to build non-linear campaigns. @@ -77,8 +93,6 @@ * "default" the default random map generator * ||[generator]|| if this is present, the map and scenario will be generated randomly. See MapGeneratorWML - ||See Also|| - * EventWML * ReferenceWML
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